branchrust_reboot/maincancel

30,391 Commits over 3,806 Days - 0.33cph!

3 Years Ago
merge from halloween2021
3 Years Ago
merge from halloween2021 for initial testing
3 Years Ago
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3 Years Ago
Merge from store_changes
3 Years Ago
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3 Years Ago
Updated a radio station URL Increased scroll speed in radio station selection dialog
3 Years Ago
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3 Years Ago
Manifest full rebuild
3 Years Ago
Removed the temporary camper car that was used for testing last month (3module_camper_temp).
3 Years Ago
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Take internal items button now works for camper (only shows one camper inventory at a time, clicking the take items button switches it to the next inventory after removing the items)
3 Years Ago
Calculate the approximate prevent building radius of each monument on the client before it's children get detached Use this to determine whether to show the "Cannot build this close to x" error
3 Years Ago
▄▉▍ ▌▆▄▇▌▄▊▌▄▍▄▌▊▉▊▍ ▋▆ ▍▋█▊▄▇ ▉▊▍ ▆▍▋█▇▄ ▉▉▅▅▄▌▇▆▋ ▌▌▍▉▄▇▅ ▌▉ ▌▅▋▉▅▅▊▌▆▅█.▍▇▉▋▋▄▍ ▉▌▋▇▊ ▉▊▌ ▅█▄▉▉▅ ▄▆▉ ▆▆▍▇▍▉▆▊▆▌▌▉ ▇▆▋▍█▉ ▄▋▉ █▆▍▇▍▆'▋ ▊▉▇▌▄▍▉▉▄ ▉▉▆▉ ▊█ ▊▋▆▌▆▇▊
3 Years Ago
Fixed ore node sparkles occasionally appearing in the air away from the node
3 Years Ago
Change hurt trigger on deployable elevator lift to a Crush Trigger to prevent damaging players standing on elevator lift (same setup as static elevator lift)
3 Years Ago
Cherrypick 65550 (don't show too close to monument error if not actually close to a monument)
3 Years Ago
Possible IconSkinPicker.OnSearchFilterChanged NRE fix
3 Years Ago
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▅▊▄ ▅▅▇▌.▅▅▆▄▊▋█▋▄▅▌▌▉▌ █▍ ▍▊▊▌▋█ ▋▋▊▆▉▌█▌▆▍ ▇▉ ▇▋▍ ▅▅ ▌ ▉▉▌▊▅▊▇▆▋ ▋▄ ▉██▄▋▇██▇ (▆▉▇▆▍▌ ▉▍▉▊▍▌▉▌▆ ▆▉▄▉▍▍▇▅ ▊▋ ▋█▌ ▉▊██▊▋)
3 Years Ago
cherrypicking 65378 - Possible fix for NVG over saturation at night
3 Years Ago
█▇▇▌▅▋ ▌▊▋▅▍: "▄▆▋▄ ▆▉▍▉▆█▋ ▄▅▉▊-▇▍▇▌▊▋▌▇▄ ▍▊ ▋▄▄▅▇▉▊ ▇█▅▇█▇▇ ▆▊ ▅▄▊▇▅▆▉▇▍▆ ▌█▆ ▆▍▊▄▉▋▍ █▅ ▅▆▇▌ ▅▉▄." █▍▉█ ▄▋▆▇▉ █▉ █▋▅▄▊▆ ▄▅▅▋▇▌▉ ▆▆▍▍ █▄▇▄▄▇█▆ ▇▄▆ █▊▆▉ ▄▆▉▋▍▄ ▊▅▋▍▇▆ ▄▄▍▆.
3 Years Ago
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▋▇█▇▄▉▋ ▅▌▊▌▉█▄ ▅▌▊▊▇▉ █▄ ▌▊▍▅▇▊ █▆▅▌▄ ▅▉ ▊▌▄▌▄▋▇█ ▍▊▆▋ - ▆▋█ ▉▄▊▊▊▋█ ▋█ ▍▆▅ ▊▊█▍▉▆ █▉▍▊ ▌▆▌▅▉▍??
3 Years Ago
Allow hot air balloon override cargoship parenting
3 Years Ago
attacking sharks no longer flags the player as hostile
3 Years Ago
Merge ArrowCamperFix -> Main
3 Years Ago
Fixed bottom of the screen sleeping bag button not correctly unlocking after the cooldown elapses (the map icon was unaffected)
3 Years Ago
merge from ModuleCarDoubleUps
3 Years Ago
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3 Years Ago
merge from mission_hotfixes
3 Years Ago
Fixed ID on captainslog.item, was duplicated from vodkabottle.item
3 Years Ago
Fixed TackleBox prefab having the wrong PrefabID
3 Years Ago
▆▄▉▌▇██▍ ▆▄▋▋▋ ▌▅ ▅▇█▇ ▍▌▄▆▆▅▇▋, █▄▊▉▌▋▇▅▌ ▋▄▍ ▊▇▌ ▉█▊▇▆▉▄▍▋█
3 Years Ago
merge from missions
3 Years Ago
merge from missions
3 Years Ago
codegen + phrases checks
3 Years Ago
Fixed edge case blocking way too large of an area for other player missions when a player accepts a mission
3 Years Ago
Don't lazy lerp player model rotation when sleeping or crawling Fixes weird looking rotation when players are sleeping or crawling while parented to something moving
3 Years Ago
merge from missions
3 Years Ago
merge from missions
3 Years Ago
merge from mission fixes
3 Years Ago
▌▅▌▄█▋▅ ▅▇▋▇▉▅ ▋▆ ▉▍▋▉█▇▊▇█▋▉ ▊▋▅▄ ▅▆▊▍ ▇▅▅█▊▅█▊▆█ / ▇▉▄▋▋▉▅▋▄ ▆▅▅ ▋█▇▍ ▅▇▍▆ ▊ ▅▍▅▇▄█▉▄ █▄▋▇▍▅ ▆█▌▄▊ ▌█▆█▋▅ █▋▅▋▍ ▄▊▍▌ ▅▉ ▍█▋▄▊▊▉▅ █▌▌▇▄▉ ▇▇▇▇▅▌▉▇▅ ▊▊█▆▉▍▄ ▇▅▍▊▉█▇▉▆▋▊▆▇ ▇▉█▄▆▊▋▇ ▉▊▇ ▄▉▆▄█▅█▄▅ ▇▉▋▇▇▍▌▄ ▌▅█ / ▆▆▄▌▄▆▇ ▄▌▆▋▋█▉▉▄▆▆▅ (▄▇▊▄▄ ▋▌▄▋ ▆▋▊ ▉█▆ ▅▌▉▇▄ ▅▌ ▇▅▍▊▌▆ ▌▋▍ ▊▌ "▊▄▄▉▆▍▅▅" ▅▊ ▋▅▊▅ ▆▆█▋█▌▅ ▍▆▍█▅▇▍▊▆▍)
3 Years Ago
Fixed WorldPositionGenerator NRE (introduced with the partial rewrite)
3 Years Ago
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3 Years Ago
Merge from vehicles
3 Years Ago
Simplify the parenting check in TrainEngine as well. Not due to a code change, I simply didn't know the BasePlayer had network-synced parenting state info at the time
3 Years Ago
Now that 65357 guarantees the player is placed correctly in the scrap heli rear parenting trigger, simplify its PlayerIsInside check to just check the player's parent.
3 Years Ago
Allow a high-priority parent trigger to override a standard priority one (usually players can only be in one parent trigger at a time, and entering one while inside another ignores the "inner" one). Fixes falling out of the scrap transport helicopter when it takes off if a player gets in the back while the player is inside another parent trigger.