branchrust_reboot/maincancel

34,464 Commits over 4,201 Days - 0.34cph!

11 Months Ago
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11 Months Ago
merge from icon_picker
11 Months Ago
merge from fix_barricade_placement_excavator -> main
11 Months Ago
merge from fix_antihack_kick_reserveslot -> main
11 Months Ago
merge from fix_exavator_bucket_lod -> main
11 Months Ago
merge from fix_exacator_bucket_lod -> main
11 Months Ago
Removed duplicate normal map compression on workshop items
11 Months Ago
Upgraded and recompiled the GfxPluginDLSSNative dll and fixed the DLSS artifacting when using Ultra Performance mode or small resolutions
11 Months Ago
hash_conflict_planter -> main
11 Months Ago
Merge: from amvienceemitter_recycle Fixes an inconsistent bug on client disconnect from a server trying to reactivate a gameobject. Tests: validated it doesn't affect entity pool warmup sequence (as we create->retire there). Using `log.level Audio 2` and a bit of 100% code-forcing the issue, disconnected 3 times: - without the fix, it was 100% generating an error on disconnect - with the fix, had 0 error reports
11 Months Ago
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merge from fix_copy_paste_wires -> main
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merge from fix_quick_craft_multiple -> main
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mutelist_expose_steamid -> main
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ignoring null GameObjectRef fields for prefab validation, as they can only be runtime use - null fields weren't being handled, but a non-serialized GameObjectRef was added in 106912 and tripping up manifest generation
11 Months Ago
compile fix for leftover editor only HotReload util in LookAtIOEnt
11 Months Ago
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Merge from clean_and_generate_codegen
11 Months Ago
merge from fix_copy_paste_admin_ddraw -> main
11 Months Ago
merge from fix_io_handle_flickering -> main
11 Months Ago
merge from fix_copy_paste_conditions -> main
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merge from garage_door_collider_optim
11 Months Ago
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11 Months Ago
Fixed network updates, for example from parenting changes, interfering with smooth movement for entities that are currently lerping Removed Jarryd's interpolator SnapToEnd demo workaround
11 Months Ago
merge from f1grenadeskinfix
11 Months Ago
terrain4_albedo_array and terrain4_normal_array mip-bias changes
11 Months Ago
merge from fix-filterrichtext
11 Months Ago
merge from hot_air_balloon_unparent_noclip
11 Months Ago
merge from tutorial_island_fixes
11 Months Ago
Merge from zipline_dismount_angle
11 Months Ago
Merge from protobuf_osx_fix
11 Months Ago
Merge from fix_vending_multiplier_widget
11 Months Ago
Fixed item store lumberjack prototype pickaxe name
11 Months Ago
merge from fix_dropbox_industrial_last_slot -> main
11 Months Ago
vending_stats_fixes_2 -> main
11 Months Ago
Reduced blurring when using TAA
11 Months Ago
Merge: from mapuploader_retry_exc Fixes an exception when map uploading fails and it tries to incorrectly retry. Tests: in editor's procgen server - hardcoded a failure point on first attempt, 2nd attempt managed to send it off properly.
11 Months Ago
Phrases update
11 Months Ago
merge from fix_battery_charge_left -> main
11 Months Ago
Merge from qol_scope_zoom_toast -> main
11 Months Ago
merge from xmas2024
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merge from fix_telephone_grid -> main
11 Months Ago
Added a fallback blit in cases where TAA is invalid
11 Months Ago
Added the RustTAA shader to the Always Included shaders list
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11 Months Ago
Merging new TAA implementation to main
11 Months Ago
merge from xmas2024