branchrust_reboot/maincancel

36,033 Commits over 4,352 Days - 0.34cph!

10 Months Ago
merge from /missingphysimpacts/physimpacts3resurrection
10 Months Ago
merge from shopfront_deploy_fix
10 Months Ago
merge from save268 - Staging wipe
10 Months Ago
Possible LootPanelRecycler NRE fix
10 Months Ago
instant_camera_flash -> main
10 Months Ago
NPCPlayerNavigator.TargetAimPositionOffset NRE fix
10 Months Ago
Targeting attachment icon Fixed not being able to dismiss pings that are too far away
10 Months Ago
SyncVars -> main
10 Months Ago
catapult bee bomb sounds
10 Months Ago
syncvars -> main
10 Months Ago
merge from main/new_silencer_sounds
10 Months Ago
merge from blue_industrial_light - ingame store page and steam item file with new media and description including blue light to pack
10 Months Ago
fix submarine underwater fog (WaterWindow)
10 Months Ago
Merge from macos_env_volume_issues
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Fixed some shader issues caused by having too many interpolators in the UnityStandardCore file
10 Months Ago
Merge from foliage_instancing
10 Months Ago
merge from wallpaper/floor
10 Months Ago
merge from inputfield_rtl_fix
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Slightly moved lighthouse door to fix lighting issues Adjusted doorway mesh to fix gaps Scene2prefab
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Added spatially aware environment volume and deferred indirect lighting support to the Rust Standard Amplify template
10 Months Ago
Warming tea value changes, basic tea effectiveness slighty reduced
Rin
10 Months Ago
phrases
10 Months Ago
Merge from silencerstuff
10 Months Ago
Memorycell top bulb uses the right material. (Green instead of blue)
10 Months Ago
Shifted the darkness volume up a little bit in the cargoship interior.
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Giant Excavator Lighting prefab assets moved to World layer.
10 Months Ago
bee_catapult_bomb_clipping_fix -> main
10 Months Ago
Fixed chicken coop hatching not working
10 Months Ago
merge from wallpaper/floor
10 Months Ago
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10 Months Ago
/main/bee_catapult_bomb_clipping_fix -> main
10 Months Ago
patrol_heli_Infinity_number_fix -> main
10 Months Ago
merge from fix_editor_monument_menu -> main
10 Months Ago
merge from hackweek_command_block
10 Months Ago
boomerang_anim_tweaks -> main
10 Months Ago
Merge from graphics_settings_size_fix
10 Months Ago
Fixed an issue with the editor reflection probe's position changing to the main camera's position when clicking on windows other than the game view or scene view
10 Months Ago
Added the DeferredIndirectLighting pass to the CCTVRemoveCamera prefab
10 Months Ago
Bug Fix: Forward rendered transparent view model objects now use the correct world space position when calculating occlusion and environment volume coverage
10 Months Ago
merge from wallpaper/floor
10 Months Ago
Merge from spoil_fruit_veg
10 Months Ago
merge from jungle_tree_fixes
10 Months Ago
merge from rock_formation_jungle_fixes
10 Months Ago
merge from mixing_table_progression
10 Months Ago
Merge from report_cheater_default
10 Months Ago
Merge from spoil_fruit_veg