reporust_rebootcancel

142,193 Commits over 4,413 Days - 1.34cph!

42 Days Ago
Copying a row also copies the label, when relevant
42 Days Ago
Removed Owner Steam ID from admin panel, show team id instead
42 Days Ago
Fixed steam DLC price text layout issues
42 Days Ago
water wheel WB 1
42 Days Ago
console.erroroverlay 0 closes the error overlay
42 Days Ago
Pressing enter: - selects the search bar of the open tab - selects the input field in the console
42 Days Ago
Added a Tests section to BaseEntity and ItemDefinition inspectors, has buttons that will select or run the tests associated to this prefab Can also right click "Select Tests" on any prefabs
Rin
42 Days Ago
merge from save283 - Staging wipe
42 Days Ago
Merge from terrain_renderer
42 Days Ago
Add min radius for terrain culling
42 Days Ago
merge from main
42 Days Ago
Improve culling shadow bounds check accuracy and performance
Rin
42 Days Ago
Network++ Save++ persistance++
42 Days Ago
Don't apply the 0.25s early exit to the gesture viewmodel, still apply it to the third person
42 Days Ago
Added IK targets to microphone stand Added helper SetLeftHandIKTarget/SetRightHandIKTarget methods, would technically be faster than manually setting position and rotation
42 Days Ago
Enable animateVehicleAim360 on horse seats and add a blend tree (just one motion for now)
42 Days Ago
Merge from terrain_renderer
42 Days Ago
Remove unneeded map sample when culling terrain Remove terrain test scene
42 Days Ago
Merge from main Merged prefabs: Mannequin_deployed, huntingtrophysmall/deployed, fishing_rod_entity
42 Days Ago
Merge from main
42 Days Ago
Clamp uv for min/max height sampling
42 Days Ago
Fix prefab id
42 Days Ago
Updated armoured hatch anims to prevent wall clipping
42 Days Ago
Fix new scientists not playing movement animation in demos after the demo was paused
42 Days Ago
Update manifest
42 Days Ago
Create new version of the mortar prefab based on ballista
42 Days Ago
Possible Client_OnCassetteInserted NRE while spectating fix
42 Days Ago
merge from main
42 Days Ago
Rename mortar.entity -> mortar2.entity
42 Days Ago
Rename MortarEntity.cs -> MortarEntityOld.cs
42 Days Ago
Fix HasFlags()
42 Days Ago
Codegen
42 Days Ago
Fix GetActiveItem() after merge
42 Days Ago
merge from mortar -> mortar_prototype
42 Days Ago
merge from main -> mortar_prototype
42 Days Ago
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42 Days Ago
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43 Days Ago
merge from main -> fix_server_browser_compression/http_client
43 Days Ago
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43 Days Ago
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43 Days Ago
merge from fix_server_browser_compression -> main
43 Days Ago
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43 Days Ago
Fixed RW on FX meshes.
43 Days Ago
apartment rugs
43 Days Ago
merge from safezone_lootbag_fix
43 Days Ago
fix typo
43 Days Ago
merge from overfishing
43 Days Ago
Fix dropped loot bags from destroyed containers not being lootable when in safe zone Applied the recent fix for showing a toast when trying to loot corpses in safe zones to player remains too Slightly adjusted the toast phrase Committed ridablehorse because it keeps showing up 🐎
43 Days Ago
Shutter frame audio fixes
43 Days Ago
Codegen