241,470 Commits over 3,867 Days - 2.60cph!

9 Years Ago
Fixed SSAO command buffer ordering to avoid seethrough on forward opaque objs (non-rust/std)
9 Years Ago
- Renamed mission defs to Wads/Bolts
9 Years Ago
removed additional global fog components
9 Years Ago
this should fix the females shoulders being in the same place as the males and looking odd, female uses its own avatar instead of the male, it might need tools updated to build correct avatar to asset
9 Years Ago
Improved/standardised read/write to BehaviourChainData, updated all GoalPlan BCs (with help from mau)
9 Years Ago
Added temple image
9 Years Ago
- Branched for UI tests
9 Years Ago
- Renamed Cash to Wads and Tokens to Bolts in code
9 Years Ago
removed probes
9 Years Ago
Re-organised Content/Items into category folders Amplify AO prefab settings
9 Years Ago
Converted all standard shaders dungeons/monuments materials to rust/standard type
9 Years Ago
checking in because I need to dirty all assets
9 Years Ago
Fixed swamp court light culling Fixed xbox shader
9 Years Ago
Updated override shaders
9 Years Ago
- Added loot token currency to PlayerData - Missions now award loot tokens and cash on completion - Stopped the reward screen coming up straight away in town, will need to visit someone in town to trade in tokens (soon) - Mission definitins now control how much cash and how many loot tokens they're worth
9 Years Ago
Ambient sound now played after loading
9 Years Ago
Female mesh added
9 Years Ago
Fixed pink sky in legacy opengl mode
9 Years Ago
Fixing skin shader in opengl modes (wip); small optimizations
9 Years Ago
Remove steam manager on console Updated lava water
9 Years Ago
Updated water shader
9 Years Ago
tweaked flower and sun anims for temple court, tweaked grass shader colour
bot
9 Years Ago
Automated Linux DS Build #146
9 Years Ago
roads textures - some extra polish, overall less noisy
bot
9 Years Ago
Automated Windows Build #146
bot
9 Years Ago
Automated OSX Build #146
bot
9 Years Ago
Automated Linux Build #146
9 Years Ago
Fixed Awesomium view leak Added Awesomium panel hooks: OnDocumentReady, OnChildViewCreated, OnChangeTitle, OnChangeTargetURL Added Awesomium panel methods: Refresh, Stop, GoBack, GoForward, GoToHistoryOffset Fixed incorrect line numbers being reported for errors when using C-styled multiline comments
9 Years Ago
Updated SF to 1.26
9 Years Ago
Added missing Encoding.cginc dependency for occlusion
9 Years Ago
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9 Years Ago
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bot
9 Years Ago
Automated Linux DS Build #145
bot
9 Years Ago
Automated Windows Build #145
bot
9 Years Ago
Automated Windows Build #144
bot
9 Years Ago
Automated OSX Build #144
bot
9 Years Ago
Automated Linux Build #144
9 Years Ago
Fix leaked thread in main-menu GMA downloader Tweaks to server-content workshop downloading
9 Years Ago
Snagging Diogo's AO.
9 Years Ago
Moved shaders to Content/Shaders and replaced paths in shaders that used it BehaviourChainData property mapping exposed to data There may be bugs
9 Years Ago
Berries to food.max
9 Years Ago
Missing files.
9 Years Ago
Fixed missing edibles and renamed some things.
9 Years Ago
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9 Years Ago
/meshes/edibles
9 Years Ago
Consolidated foodstuffs.
9 Years Ago
FOR FUCK SAKE rebuild tileset !A cave start tile !A test cave flow/archetype
9 Years Ago
FOR FUCK SAKE rebuild tileset (fixing mesh intersection)
9 Years Ago
- Reduced damage of Screw You
9 Years Ago
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