241,271 Commits over 3,867 Days - 2.60cph!

9 Years Ago
Switched off annoying spaceship Reduced the deuce level health limit Reduced deuce reward to 15%
9 Years Ago
- Added a LevelBuilder component which uses DunGen and mission generator stuff to build levels based on mission settings - Level folder cleanup
9 Years Ago
Fixed game score counter
9 Years Ago
- Increased player speed from 250 to 300
9 Years Ago
Fixed backing out from character select issue
9 Years Ago
- DunGen runtime generator can now generate a new map while playing when you press space (Editor only) - Fixed more save issues
9 Years Ago
Island and road snapping.
9 Years Ago
- More OSI cleanup
9 Years Ago
- Half-way through bastardizing offscreen indicator pack
9 Years Ago
FOR FUCK SAKE shaderforge
9 Years Ago
FOR FUCK SAKE town with test planet style world !A planet script
9 Years Ago
More options tinkering
9 Years Ago
Slightly less crap
9 Years Ago
Graphics options refactor stuff, still crap
9 Years Ago
Added player sounds
9 Years Ago
Added Deuce to secret folder
9 Years Ago
Fixes
9 Years Ago
Test
9 Years Ago
Thsi folder wants to be called Bin
9 Years Ago
Deleted
9 Years Ago
Cleanup
9 Years Ago
Path fixes
9 Years Ago
WIP - VFX
9 Years Ago
Unit emotes will be disabled and revert to idle when carrying items
9 Years Ago
Refactoring breeding and fixing some bugs with Unit+Family ItemViewEditor tweaks, should fix erros related to attachments Removed more LINQ from SmartObject
9 Years Ago
Fixed supply signal instantiating its effect incorrectly (now uses effect library) Fixed parent destruction handling of smoke signal and smoke cover effects (now fade out smoothly) Fixed incorrect smoke signal sound setup (now uses SoundPlayer)
9 Years Ago
Less twist on forest grass
9 Years Ago
Made grass a bit more grounded
9 Years Ago
Temp controller overlay
9 Years Ago
Sounds that are set to ignore voice limiting don't block the voice limiting queue
9 Years Ago
Revert cuz I'm blind
9 Years Ago
Fixed SoundManager.PlayOneshot not calling Sound.Init
9 Years Ago
Fixed lantern having a sound template clone stored in its prefab Fixed lantern spawning in the switched on state
9 Years Ago
added gun LODs to the helicopter prefab
9 Years Ago
Cleaning, preparing
9 Years Ago
Tree entity bounds
9 Years Ago
Added cursor and line when creating roads.
9 Years Ago
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9 Years Ago
Fixed quarry sound NRE
9 Years Ago
updated the helicopter prefab to include LOD models modified the deploy animations for various firearms so they transition to ironsight better
9 Years Ago
Report etc
9 Years Ago
Fixed white clothes at lower shader levels
9 Years Ago
Server compile fix
9 Years Ago
increased file storage cleanup speed
9 Years Ago
Retired sound player chance
9 Years Ago
Updated Owl select breathe, added select idle
9 Years Ago
Added diagnostics to SpawnHandler report, fixed NRE
9 Years Ago
TOD settings and rays tweak
9 Years Ago
Made barricade placement on terrain a bit more forgiving
9 Years Ago
Updates to the city editor structure.