241,020 Commits over 3,867 Days - 2.60cph!

9 Years Ago
Manifest, loot tables, schema
9 Years Ago
NRE fix
9 Years Ago
Updated phrases
9 Years Ago
Updated item descriptions from google docs
9 Years Ago
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9 Years Ago
Giving petur his ctrl-shift-F back
9 Years Ago
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9 Years Ago
Industrial building_b changes Powerplant dungeon level wip
9 Years Ago
Merge from main.
9 Years Ago
Updated EAC server dll
9 Years Ago
9 Years Ago
DecisionContext GetBonusFactor re-write BehaviourGroup.Invite DSE Scoring BehaviourPlanSettings constructors
9 Years Ago
network++
9 Years Ago
Entity skin support
9 Years Ago
- WIP changes to make enemy spawning better and work with mission randomisation
9 Years Ago
Sky prefab
9 Years Ago
Splat backup
9 Years Ago
LionEL meta changes
9 Years Ago
Latest
9 Years Ago
added new blunt wood impact textures.
9 Years Ago
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9 Years Ago
Lazy aim fixes/tweaks
9 Years Ago
Cleanup, minor tweaks and fixes
9 Years Ago
converted 1st batch of impact FX to deferred decal shader.
9 Years Ago
Ladders no longer bypass building permission, have increased health
9 Years Ago
sqlite corruption catcher
9 Years Ago
Fixed attack ray origin being off after ricochet
9 Years Ago
Split vis.attack into vis.attack and vis.damage
9 Years Ago
Lazyaim uses properties
9 Years Ago
NRE fixes
9 Years Ago
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9 Years Ago
Merge from main
9 Years Ago
merge into main
9 Years Ago
compile fixes
9 Years Ago
updated decay to to be time based doors reset decay time
9 Years Ago
merge from main
9 Years Ago
base
9 Years Ago
Remove extra low end from pie menu sounds
9 Years Ago
Play a small sound when raising/lowering ironsights
9 Years Ago
Leaf rustle variations for different plants
9 Years Ago
tinkering
9 Years Ago
Added BehaviourGroup.Invite(Agent agent) method, WIP scoring from Settings.InvitationDSE Fixing and tweaking issues with Behaviour refactoring
9 Years Ago
Dont create ReoderableListDrawers for AgentSettings fields
9 Years Ago
Group is now derived from Agent Removed IndividualAgentSettings AgentSettings is no longer abstract
9 Years Ago
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9 Years Ago
Menu tweaks
9 Years Ago
Lazy tweak per viewmodel No/Less lazy on ironsights
9 Years Ago
Super distant gunshots for each gun
9 Years Ago
More reverb + mids on c4 explosion
9 Years Ago
Wrongly assumed that code copied and pasted from stackoverflow worked