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121,601 Commits over 4,048 Days - 1.25cph!

17 Days Ago
renamed half height bamboo shelves and rebuilt manifest
17 Days Ago
better naming for emojis
17 Days Ago
added updated jungle emojis
17 Days Ago
Stick the MainMenuSystem component on the new menu so we can toggle it in game with esc
17 Days Ago
set up wip jungle emojis and moved to better folder structure
17 Days Ago
prefab header and social
17 Days Ago
converted mining warehouse
17 Days Ago
converted lighthouse
17 Days Ago
changed steam# on spray skins to be in line with other items
17 Days Ago
set up floor half shelves sitem
17 Days Ago
Make SamplePositionsInDonutShape static as it doesn't use any instance state
17 Days Ago
converted supermarket + some material tweaks on glass
17 Days Ago
added wood armor legs skinnable asset, renamed cocoknight armor legs to cocoknight armor pants, set up skin asset
17 Days Ago
converted gas station monument
17 Days Ago
wood armour jacket (chestplate) skinnable setup, and cocoknight armor torso set up as skin asset. Renamed cocoknight armor torso to cocoknight armour jacket
17 Days Ago
Update: ProfileBinViewer can now grok the new profile .bin files Tests: opened bin profile from editor
17 Days Ago
itemname correct on wood armor gloves skin asset
17 Days Ago
temp forcing a rename
17 Days Ago
hat woodarmour skinnable asset setip, and cocoknight armour skinnable setup
17 Days Ago
Update: rewrite ServerProfile exporters to work with new data layour - expanded unit test - Core binary should be the same, but copied from the freshest release build - purposefully borked ProfileBinViewer - will fix next Tests: unit tests & took a snapshot on craggy
17 Days Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #3
17 Days Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #2
17 Days Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both
17 Days Ago
fixed world model outline on jungle rock
17 Days Ago
Fixed smoothed points ending up under the terrain Placeholder material
17 Days Ago
toggled hide in workshop upload on high external stone wall
17 Days Ago
Hunter vision buff reveals the trails
17 Days Ago
Fixed last trail point not being smoothed Only save a new pos if the animal moved more than x meters
17 Days Ago
merge from wood armour gloves
17 Days Ago
jungle_update -> Aux3
17 Days Ago
vine_animation_setup -> jungle_update
17 Days Ago
Added 3p vine and vine descend animations
17 Days Ago
rebuilt mannifest
17 Days Ago
Updated materials and textures for wood armour gloves
17 Days Ago
First pass viewmodel camera animations for all pistols
17 Days Ago
Jungle Rock - Prefab & Steam Asset Setup
17 Days Ago
Jungle Rock - Prefab & Steam Asset Setup
17 Days Ago
Jungle Rock - Prefab & Steam Asset Setup
17 Days Ago
Bamboo Salvaged Shelves - Small textures update
18 Days Ago
add vine 1st person decent animation
18 Days Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
18 Days Ago
restore changes
18 Days Ago
merge from jungle_update
18 Days Ago
Smooth the line renderer lines into nice curves
18 Days Ago
merge from jungle_update
18 Days Ago
3p_remove_curve -> jungle_update
18 Days Ago
Fix vine turning off mid way through the movement
18 Days Ago
Fixed wood armour glove material
18 Days Ago
Bamboo Salvaged Shelves - Set up as a skin, icon, item, steam item, effects Salvaged Shelves - Added .skinnable asset to allow it to take skins Updated manifest and skins list
18 Days Ago
Added in new Pie Toppers for the new Jungle Meat Setup Material for new Jungle Pie Toppers