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121,929 Commits over 4,048 Days - 1.26cph!

3 Years Ago
Set up locomotive rotating fans
3 Years Ago
Set up the locomotive gauges to show real info. Replaced M.P.M decal with km/h
3 Years Ago
Since vehicle dismounts work on which is closest rather than which is first, removed locomotive dismount points that are closer than the one by the exit door
3 Years Ago
Fixed some of the locomotive dismount spots being in invalid positions
3 Years Ago
Merge from main
3 Years Ago
Flashlight / laser will stay on after holstering & taking your weapon out again + no more ghost flashlights
3 Years Ago
Only disable transfer protection for helicopters when the driver loads in
3 Years Ago
Fixed players being able to jump out of the locomotive trigger when on top
3 Years Ago
More collider edits
3 Years Ago
Added a box collider to augment the mesh collider on the main locomotive body. Sometimes the mesh collider on its own confuses satchel charges etc
3 Years Ago
Allow transferring helicopters between servers by flying them towards the island billboards (like boats) Freeze the helicopter in the sky while it is transfer protected
3 Years Ago
Merge from nexus
3 Years Ago
Merge from main
3 Years Ago
Set up gibs on the locomotive
3 Years Ago
- Trains now ignore collision with the train track (the locomotive unavoidably collides with the track on anything but the smoothest terrain). - Adjusted some locomotive colliders.
3 Years Ago
More ferry movement improvements
3 Years Ago
Increased `fixcars` distance from 5m to 10m (helps with fixing large vehicles like locomotive)
3 Years Ago
Merge Main -> 🚆
3 Years Ago
Locomotive placeholder FX
3 Years Ago
merge main to release - RC
3 Years Ago
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3 Years Ago
fixed broken options menu ordering
3 Years Ago
Fixed culling volumes + foam
3 Years Ago
add flags to weapon mod hash (fixes crosshair not updating when laser is turned on/off) m39 viewmodel punch added alternative ammo types to pump loadout for weaponstest
3 Years Ago
locomotive gibs (missed one section)
3 Years Ago
PlaceMonumentsRailside baseline
3 Years Ago
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3 Years Ago
merge from /hapis_conversion - Hapis RC
3 Years Ago
Mountain goat ore fix 3/3 - should be pretty much extinct
3 Years Ago
Dog skeleton definition & prefab setup
3 Years Ago
Dog material variations/updates
3 Years Ago
Dog model updates
3 Years Ago
merge from main to release
3 Years Ago
codegen phrases
3 Years Ago
Locomotive placeholder damage FX set up
3 Years Ago
Merge from main
3 Years Ago
Playblast update & scene backups
3 Years Ago
Locomotive cockpit and engine audio positions
3 Years Ago
Fixed HM LMG prefab
3 Years Ago
Moved all train brake sparks (locomotive and workcart) onto the pivoting bogies, so they move correctly to line up on corners
3 Years Ago
Set up brake sparks for the locomotive
3 Years Ago
Merge Main -> 🚆
3 Years Ago
Reverted GetItem to the older version without GetCachedItem. GetCachedItem is now only used in DelayedModsChanged.
3 Years Ago
Null check to prevent BaseLiquidVessel NRE
3 Years Ago
Increased wagon spawn ratio multiplier
3 Years Ago
HMLMG dryfire sound
3 Years Ago
Merge from main
3 Years Ago
updated local player impact sound
3 Years Ago
Set up locomotive spawning, updated how existing engines spawn so that all train engines share a spawner now. Relative weights are controlled with PrefabParameters scripts
3 Years Ago
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