reporust_rebootcancel

127,004 Commits over 4,109 Days - 1.29cph!

5 Years Ago
adding component world model
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] [UI] Fixes to quick chat wheel textures. Adjusted visuals in Controls screen.
5 Years Ago
[D11][UI][#3854][#3874] Fixed issues with closing ingame menu and connected players
5 Years Ago
[D11][Graphics][#3842] Weapons remain solid while scoping in and out
5 Years Ago
5 Years Ago
Merge from main
5 Years Ago
Scrap the PS4 demo change, it's already been hard-coded
5 Years Ago
Set PS4 app type to Demo
5 Years Ago
plant tick rate is now a replicated var. show plant water intake rate as "x per x sec"
5 Years Ago
[D11][UI] Adjustments to crafting screen and inventory screen
5 Years Ago
[D11] Weighted Normals Industrial_Structures
5 Years Ago
Fixed specular issues on the water desalinator (only took 2 years)
5 Years Ago
Hide recorder with demo.togglehud
5 Years Ago
Added AlwaysShowCrossHair() to BaseEntity, if true the crosshair will appear even if there are no menu items or interactions for the entity. (unlike the existing NeedsCrosshair()). Enabled it for growables.
5 Years Ago
Disabled incremental GC on Mac / Linux builds to be safe (seems to be buggy on 2019.3)
5 Years Ago
Added gc.alloc admin test convar
5 Years Ago
More granular texture bundle filter to avoid pulling in unused textures
5 Years Ago
[D11][#3809] Double wooden doors no longer sunk into the floor.
5 Years Ago
[D11][UI] Switch ps4 beta build type to demo
5 Years Ago
Finish demo recorder frontend, record time elapsed, saved notification
5 Years Ago
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5 Years Ago
Rearranged a couple of methods in preparation for future work
5 Years Ago
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5 Years Ago
Adjust seating eye position forward a little
5 Years Ago
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5 Years Ago
Added support for reduced grip on icy ground
5 Years Ago
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5 Years Ago
Increased water barrel output flow to 12
5 Years Ago
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5 Years Ago
Don't show electric plug info when using hose tool and vice versa
5 Years Ago
Integrating baked meshes into the HLOD system
5 Years Ago
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5 Years Ago
[D11] fix none gun/bullet/arrow/projectiles from despawning
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] fix all none weapon projectiles to default to regular FP settings.
5 Years Ago
Another attempt at bundle build time optimization