reporust_rebootcancel

127,224 Commits over 4,109 Days - 1.29cph!

5 Years Ago
Fix a few issues with PlayerState and MruDictionary
5 Years Ago
2019.3.3f1 ProjectVersion.txt
5 Years Ago
Added a health InfoBar to plant UI, to make it more obvious when plants are dying.
5 Years Ago
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5 Years Ago
armored module condition/ collider
5 Years Ago
compile fix
5 Years Ago
no IsOnRoad check when handling skid sounds for now
5 Years Ago
update tire surface sounds add some surface specific skid sounds
5 Years Ago
More env tuning
5 Years Ago
Sun value fix & more
5 Years Ago
Renamed sun color to sun color temperature (kelvin) over time Added sun intensity (lux) over time control
5 Years Ago
fixed some condition and missing physics material on modules
5 Years Ago
[D11] UI Tweaks n changes
5 Years Ago
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5 Years Ago
Oasis, Range, Hapis - latest terrain build
5 Years Ago
Don't allocate save buffer until needed (saves 32MB script memory on client)
5 Years Ago
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5 Years Ago
[D11][UI][#3792] Added connecting popup to login to rustworks option
5 Years Ago
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5 Years Ago
Env parameters & sky stuff WIP
5 Years Ago
[D11] Define fix
5 Years Ago
[D11] [UI] Fixed translation issues in dropped world items. Added beta build product icon and logic to change it depending on the build defines.
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
[D11][UI][#3795] After viewing Settings from the Pause Menu, the main game is not dimmed
5 Years Ago
[D11] Z-fighting fixes at Bandit Camp
5 Years Ago
[D11][UI][#3765] Fixed previously played server list not saving
5 Years Ago
Add genetics display to consumables information panel. Show if data available.
5 Years Ago
[D11] [UI] Fixed credits screen missing translations. Substring offset to account for the new line tag when reading UTF-8 format text.
5 Years Ago
High-frequency water animation
5 Years Ago
Stochastic sampling
5 Years Ago
Ocean shader temp
5 Years Ago
Lower basesky ocean level
5 Years Ago
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5 Years Ago
[D11] LOD Distance Update.
5 Years Ago
[D11] Network Protocol Bump
5 Years Ago
[D11][Art][#3654] Spotlights in sewer and outpost rotation fix
5 Years Ago
2019.3 perf fix
5 Years Ago
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5 Years Ago
[D11] [UI] Updated keys in original staff credits file. Fixed credits button on main menu again.
5 Years Ago
[D11][UI][#3217] Enabled switching X/O button for SCEJ. Disabled SCEJ define for now
5 Years Ago
[D11] Fix to glass materials being rendered before fog.
5 Years Ago
[D11] [UI] Fixed translation issues with look-at tooltip. Updated Credits screen.
5 Years Ago
Better handling of seed creation
5 Years Ago
[D11] Material Mask Maps pt2. Lit Layer and Lit Blend 4 Way
5 Years Ago
Fixed cargo ship still sometimes spawning too far away from world origin and killings its scientists Added backwards compatibility for old custom map files
5 Years Ago
armored module, merged mesh/material re exported lift texture