116,216 Commits over 3,959 Days - 1.22cph!
Testing skydome Reflection Mode as None
diving tank can be added to vending machine
blue keycard available at compound tools machine
grenades should no longer go through monument walls
hostile activities mark you as hostile for 30 minutes instead of 5-10 now
Bandit town scene progress
Bandit town splat and topology update
Fix IsTargetDead check to account for player respawns.
Bandit town scene progress
Dredge greybox
Expanded swamp water area
Fixed a blocker at Trainyard main building staircase
Shifted food crate away from recycler at MT
Fixed internal custom map URL not being set from startup parameter on the server
spas12 does 135 damage instead of 105
PuzzleReset NRE fix
card readers only accept cards of the same color rather than higher tier cards
keycards get 10 swipes before they become unusable
Fixed custom map URL not being sent to client right
Fixed some URL escape issues
Fixed world name being wrong in server console on custom maps
Fixed demos not working on custom maps
Merge from monument_puzzles
changed puzzles reset time to 30 minutes
Fixed bypasses at WTP
Fixed blocking fence gate at compound
Fixed upward bypass at trainyard main building
Fixed/Removed security door at airfield tower
Extra LOD to switch to help with readability on low settings
Card reader bounds/collider deeper
Monuments reset procedure setup
T0 Monuments reset procedure setup
Updated barricades spawners
More lost target search improvements.
NPC orientation test.
fixed keycard colors
added keycard itempickups
added puzzle reset script
fuses spawn in boxes and can be recycled for 20 scrap
keycards spawn on desks
fixed being able to drink water from rivers forever to heal, maxes out at 50% now
Fixed indirect lighting sometimes broken on deferred mesh decals
More work on AI. Search improvements, less funky ducking, +++
various weapon material tweaks
Improved lost target searching.
Lots of small issue fixes.
Early exit from path vs euclidean distance test.
Longer despawn timer on gunpowder and sulfur
Removed weird "more gibs" game objects from bear and stag ragdolls (warning spam)
Added custom / community map support via URL
Network++
removed unuused card items
minor draw distance improvements
Reversed animal swimming (they still slow down in water).