134,080 Commits over 4,444 Days - 1.26cph!
[D11] Latest free memory changes.
[D11] [UI] Fixed typo in translation for Helicopter. Added helicopter translations to American English file.
Merge from Vehicle VFX -> Vehicles
Merge from cinematic_branch (demo file writing changes)
More engine internals work
Update debug camera from cinematic branch
Implemented all wheel/terrain effects onto the chassis types
Simplified rigidbody sleep check for vehicles. Tested on procedural. Now more reliable, all vehicles sleep eventually, even if in water or perched on a rock.
Surface trail & spin effects
Fixed debug camera input being processed while player is unfrozen
Fix cambone command throwing exceptions
Test map edit + tweaks to grip settings
Refactor terrain quality states into objects (basically GoF State pattern)
Move GroundQuality definitions, plus extras
Different grip levels for different terrain types
Manifest rebuild after merge.
Merge from Main -> Vehicles. Protocol++.
Merge back from CarPhysicsChanges>Vehicles
Friction and drive force edits
delete RC bookmarks functionality
Merge from terrian_benchmark
[D11][#T2031] Editor script to automatically populate Metallic/Gloss textures. [Tools > Materials > Mask Texture > Set Mask Texture]
fixed computerstation rotation issues
[D11] + Cut down on the assets that are in the bandit_camp, as well as reduced LOD distances, and edited prefab lists to reduce amount of items spawning in
Added utility to detect uppercases in prefab names.
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AmbienceEmitter using SqrDist
[D11] Cabin LOD update. Replaced missing wall.
[D11] Fusebox material fix
[D11] [UI] Fixed some loot panel names not translating
Moving stuff that's needlessly using MainCamera.Distance to MainCamera.SqrDistance
Updated linyx64 steamclient.so
Added snow grass diffusion profile to the HDRP asset
[D11] adds free mem routine for ps4
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World_Setup_v3 river and road meshes paths
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ProjectVersion.txt restore (seemingly accidentally committed in last phrases commit)
Forest topology test for archipelago map
Snow biome bushes and road grass
Fixed icebergs diffusion profile, added a thin ice diffusion profile for thinner objects