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137,608 Commits over 4,474 Days - 1.28cph!

7 Years Ago
Serialize + show growth rate in UI. More modifier/calc tests. Sweet new farming setup save.
7 Years Ago
Fixed NRE on death (don't bother rig stripping on listen server)
7 Years Ago
subtracting merge from life_stats 45940
7 Years Ago
7 Years Ago
Trace V2 - No bueno
7 Years Ago
[D11] Lighthouse SLOD change
7 Years Ago
[D11][Audio][#3539] Slow healing while in inventory does not reproduce incorrect audio
7 Years Ago
[D11][#3528] PlayerBelt: reset the static variables upon respawn, always start with the first item selected (the rock). Bug Details: Upon Respawning after death when in a server, a Ticking Sound will occur on the Wake Up Screen (it sounds like repeatedly selecting something).
7 Years Ago
[D11] Fix for further incorrect spec on assets
7 Years Ago
[D11] some smallish slod optimisation from profiling, actually it's the second single biggest update in the script update in a baseline scenario
7 Years Ago
[D11] Temporary change to road generation height.
7 Years Ago
[D11] cherry pick from cl 31682 and 40526 to fix server compile errors
7 Years Ago
[D11] Fixes Candles material specular and Plantpots Smoothing issues
7 Years Ago
Merge from parent
7 Years Ago
[D11][UI][#3535] Implemented translatations on disconnect messages
7 Years Ago
[D11] Fix for incorrect Rotation for car at harbor
7 Years Ago
[D11] Fix for Rotated ladder at Dome
7 Years Ago
[D11] Fix for Roads (Bug 3547)
7 Years Ago
[D11][UI][#3523] Fixed serialization issue
7 Years Ago
Merge from life_stats
7 Years Ago
Protocol++
7 Years Ago
Merge from main
7 Years Ago
[D11] Fix Standalone defines
7 Years Ago
merge from Lunar_2020_new
7 Years Ago
[D11] Rock_cliff_b further optimized with extra LOD meshes and refinement of LOD group settings
7 Years Ago
Add modular car decay convar
7 Years Ago
Move attributes just in case
7 Years Ago
WIP vehicle lift
7 Years Ago
Fixed vehicle lift loot refresh + UI issues
7 Years Ago
Adjust culling distance
7 Years Ago
Add fuel storage model to the base chassis so we can LOD it
7 Years Ago
Add no-LOD models to LOD2, per discussion
7 Years Ago
Increase LOD levels from 25/13 to 40/20, per discussion
7 Years Ago
Handling meshes without LODs
7 Years Ago
7 Years Ago
Improved LOD copying
7 Years Ago
Copy LODs from modules down into the master LOD on the chassis
7 Years Ago
Moved LOGGroups to client only area
7 Years Ago
Dying to a non-player entity (eg. tesla coil) will now display a translated string instead of a prefab name
7 Years Ago
Cleaned up an unneeded list
7 Years Ago
Improved instrument performance while playing back recordings that include massive amounts of notes
7 Years Ago
calc tweaks
7 Years Ago
minor schema generation edits
7 Years Ago
approval stuff
7 Years Ago
Hardiness genes now increase the ground modifier value for growables outside of planter boxes.
7 Years Ago
merge from lunar_2020_new
7 Years Ago
Fixed firework shells casting a black light
7 Years Ago
merge from Lunar_2020_new
7 Years Ago
[D11] merge of 39955 from main branch, fixes some of the problems described in bug #3512