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127,294 Commits over 4,109 Days - 1.29cph!

11 Years Ago
Building stone skins meshes/textures/materials/prefabs
11 Years Ago
made torch light less pink
11 Years Ago
Fixed barrels respawning until they took over the whole world Barrels die properly when killed
11 Years Ago
Made all food edible
11 Years Ago
fixed codelock not showing status in green/red small storage is now default blueprint bear trap is now snap trap can no longer craft vagabondjacket + assaultrifle by default updated cupboard icon
11 Years Ago
fixed codelock not showing status in green/red small storage is now default blueprint bear trap is now snap trap can no longer craft vagabondjacket + assaultrifle by default updated cupboard icon
11 Years Ago
merge into main
11 Years Ago
Added editor baking support to all terrain map extensions (WIP)
11 Years Ago
Retired TransformChangeMonitor Added EntityTransformNetworking component NPCs now call TransformChanged() manually Players now call TransformChanged() manually
11 Years Ago
Fixed lootable corpse not dropping some of it's contents on death
11 Years Ago
fixed issues with torch controller ( was selecting wrong anims & length of blends were causing issues between states) Updated Torch vm anims
11 Years Ago
Reverted testlevel to non broke version
zon
11 Years Ago
Merged changes from main.
11 Years Ago
Updated recipies
11 Years Ago
ADS provides less recoil reduction crouching now provides recoil reduction
11 Years Ago
Fixed anchors for conditional meshes
zon
11 Years Ago
Fixed animal trap interest.
11 Years Ago
reduced thompson aimcone
11 Years Ago
Paper always craftable Fixed being able to fly by opening the console
11 Years Ago
Fixed BuildingTest scene Updated terrain map extension editor baking to store per-terrain instead of per-scene
11 Years Ago
Native dll updates
11 Years Ago
Fixed torch animation lit layers
zon
11 Years Ago
Animals now accelerate 30% slower.
11 Years Ago
Fixed torch effects not disabling/enabling
zon
11 Years Ago
Merged foraging and sleeping animals. Merged NPC logging.
11 Years Ago
Fixed lootablecorpse NRE
zon
11 Years Ago
Fixed default map size.
zon
11 Years Ago
Subtracted animal changes.
zon
11 Years Ago
Merged from main.
zon
11 Years Ago
Subtracted subtraction.
zon
11 Years Ago
Merged changes from animal.
zon
11 Years Ago
Fixed some problems with the merge.
11 Years Ago
Major changes in terrain atlas generator; now asset/descriptor based, paving the way for multiple atlases aimed at custom maps Fixed legacy terrain not updating world position const; was causing texture sliding
zon
11 Years Ago
Merged foraging and sleeping animals. (again) Merged NPC logging. (again)
zon
11 Years Ago
Fixed a CC failure with DepletingMetabolism.
11 Years Ago
Locked splat names and ordering in atlas generator Restored splat names to layers in legacy terrain shader
11 Years Ago
Fixed hardcoded path in atlas gen Added legacymap atlas set with placeholder settings
zon
11 Years Ago
Merged missing animation changes from animal.
zon
11 Years Ago
Subtracted animation changes.
zon
11 Years Ago
Merged animation changes from animal branch.
zon
11 Years Ago
Game setup shouldn't have a RemoteLog component.
11 Years Ago
increased volume of trap sound slightly increased bear trap size
zon
11 Years Ago
Animals now only have to travel 20m between foraging.
zon
11 Years Ago
Fixed animal stamina.
11 Years Ago
Reverted EAC native binary to the old .bundle format
11 Years Ago
Fixed IsDestroyed warnings in dedicated server console
zon
11 Years Ago
Cleaned up RemoteLog fail safes.
11 Years Ago
fixed bug where lootables could become permenantly occupied
zon
11 Years Ago
Added TimeWarnings to NPCAI and RemoteLog.
11 Years Ago
you now start with recipies for boneknife, spear, and stone hatchet + balance changes