reporust_rebootcancel

127,297 Commits over 4,109 Days - 1.29cph!

11 Years Ago
Updated EAC (no more kicks due to steam timeouts) protocol++
11 Years Ago
Don't throw unpushed realm errors outside of the editor
11 Years Ago
Added per-instance seed offset to all decor spawners to increase cross-instance spread
11 Years Ago
Enabled reflection probes on OS X / Linux if in-editor (no problems there)
11 Years Ago
merge from main
11 Years Ago
Increased sun mesh brightness and decreased moon mesh brightness to work better with bloom / lens dirt
11 Years Ago
merge from main again
11 Years Ago
Fixed "Prevent Build" layer doing nothing
11 Years Ago
Main merge
11 Years Ago
messing about
11 Years Ago
Added checksum to connection approval protobuf
11 Years Ago
generate.bat
11 Years Ago
Added "Blocked" terrain topology type Added TerrainTopologySet terrain modifier
11 Years Ago
Bullets are slightly more visible added assault rifle item increased thompson recoil and lowered damage
11 Years Ago
missing icon
11 Years Ago
Fixed player motion colliding with triggers Updated radtown_small
11 Years Ago
Lootspawn definitions
11 Years Ago
updated phrases
11 Years Ago
Added checksum verification on connect
zon
11 Years Ago
Blindly fixed a NaN error in NPCLocomotion.Move.
11 Years Ago
Added opacity parameter to all terrain modifiers Implemented global pass in all terrain modifiers
zon
11 Years Ago
Merged changes from main.
11 Years Ago
Airdrop uses new loot system Fixed airdrop always dropping into the middle of the map
11 Years Ago
Barrel loot Fixed radiation fuckup Fixed loot respawn times
11 Years Ago
Output chat to RCON properly again
11 Years Ago
Added placeholders to flags starting from << 1 (fixes inspector)
11 Years Ago
Updated the mid-level jacket so it doesn't have the player torso included. Also adjusted to work better with other separate pieces.
11 Years Ago
Added legacy terrain test code Added first version of legacy terrain shader (8 splat; atlas based) Renamed 4-splat legacy terrain shader used in testlevel
11 Years Ago
Switched to bicubic fetch on new legacy terrain shader; let's start with high quality
zon
11 Years Ago
NPC population and position is now remotely logged.
zon
11 Years Ago
NPC deaths are now remotely logged.
11 Years Ago
Bullshit
11 Years Ago
added bear trap
11 Years Ago
merge from main
zon
11 Years Ago
NPC now forage while idling if they are only slightly hungry.
11 Years Ago
updated manifest + phrases added bear trap guide
11 Years Ago
Converting Realm.Server() to isServer where possible
11 Years Ago
fixed small invoke bug
11 Years Ago
merge from main
11 Years Ago
merge into main - bear trap and assault rifle changes
11 Years Ago
Removed Armed flag
11 Years Ago
fixed the ak47 deploy animation
11 Years Ago
less recoil when aiming down the sight
11 Years Ago
protocol++
11 Years Ago
compile error fix for client
11 Years Ago
Bear trap deals multiple damage types
11 Years Ago
- Added radtown_small2 scene + prefab - Some placeholder prop material and prefab fixes
zon
11 Years Ago
NPC are now attracted to traps.
11 Years Ago
added some more animations for the bear angry state added sound fx for the various bear states.
11 Years Ago
Tweak rock sounds