30,708 Commits over 3,867 Days - 0.33cph!
merge from fix_backpack_hover_attachments
merge from ui_pool_max_list_size
merge from server_hidden_stashes
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Fix spinner wheel not resetting the camera to the expected rotation
Additional fix for edit-mode reflection probe flicker
Fixed water disappearing, in edit-mode, when focusing away from scene view
merge from electrical_power_fixes/reactivetarget
merge from ioentities_handles_naming
merge from /main/electricity_power_fixes/flasherlight-sirenlight
merge from io_entity_snapping
merge from wiretool_clearing_fix
merge from electricty_power_fixes
cherrypicking ArtBugFixes_2024/BradleyHeliCrate_Fixes
cherrypicking
94140 - added addtional switch to mp5 to fix the missing fire selector on right side of mp5
game is now playable | ignoring the rest of this branch
merge from fix_backpack_ui_stuck
merge from static_props_02
cherrypicking
94300 - updated santa beard to use the newer burlap sack world model when dropped
merge from passthroughUI_delay_fix
Remove prefab context scene camera as well
Removed TOD Sky stuff from Prefab_Context_scene. Keeping it very simple. Background is now black.
Made Prefab_Context_scene darker so that models, colliders etc can be seen more clearly against the background
merge from /main/visualshader
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merge from server_hidden_stashes
merge from EasterItemStoreFixes
merge from server_tree_colliders
merge from tutorial_island
merge from editor_compare_client_server_fields
Fixed easter egg hunt missing phrases
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subtracting
94255 merge from server_hidden_stashes - client compile issues
merge from optimize_rpc_src_connection_2
merge from server_hidden_stashes
Use 'obj is IList' instead of the earlier, longer version
Remove all my temporary rowboat seat clip debugging. Hopefully rowboat dismounts are now solved
Clear list when using GetList in the pool
Add info on a collider name to the IsSeatClipping error
Fixed editor-only list check in Pool.Free
In editor only, throw an exception if Pool.GetList is going to return a list that isn't empty.