branchrust_reboot/maincancel

34,618 Commits over 4,444 Days - 0.32cph!

10 Months Ago
merge from batteringram_impacteffect_fix
10 Months Ago
merge from chandelier_fixes
10 Months Ago
subtract 130129 decay_scale_ui_fix
10 Months Ago
merge from emission_queue
10 Months Ago
merge from trailtail
10 Months Ago
merge from fix_artificalwater_flow
10 Months Ago
merge from fix_corpse_storageboxes
10 Months Ago
merge from workshop_wearable_icon_fix
10 Months Ago
Merge from quicksave_to_gamesetup_save
10 Months Ago
merge from steaminventory_descriptions_fix
10 Months Ago
merge from store_typo_fix
10 Months Ago
merge from baseplayer_serverupdateparallel
10 Months Ago
merge from indirect_instancing_fixes
10 Months Ago
merge from s2p_flatten_fixes
10 Months Ago
merge from water_pump_power_fix
10 Months Ago
merge from killbees_restore
10 Months Ago
merge from pickup_toasts_localization_fix2
10 Months Ago
merge from fix_premium_sorting
10 Months Ago
merge from fix_nametag_blocked_by_floor
10 Months Ago
merge from fix_nametags_water
10 Months Ago
merge from duplicated_gunshots_fix
10 Months Ago
merge from decor_lighting_dlc
10 Months Ago
merge from locked_cabinet
10 Months Ago
merge from decay_scale_ui_fix
10 Months Ago
merge from pilotpack_store_fix
10 Months Ago
merge from /serverbrowser_duplicating_results_fix
10 Months Ago
merge from ceiling_light_placement_fix
10 Months Ago
merge from wall_cabinet_storage_monitor_fix
10 Months Ago
merge from modded_monumentmarker_fix
10 Months Ago
merge from tugboat_team_bag_labels_fix
10 Months Ago
merge from store-updates-sept2025
10 Months Ago
merge from indirect_instancing_toggle
10 Months Ago
merge from store-updates-sept2025
10 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix/Update: don't use parallel snapshot sending in UsePlayerUpdateJobs 1 (it's a level 2 feature) Tests: used both modes in Craggy, confirmed things are working
10 Months Ago
merge from translation_breaking_mods_fix
10 Months Ago
merge from string_lights_fix_2
10 Months Ago
Undo setting instancing flags on additional materials because the automation seems to be still incorrect
10 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for frequently disabling UsePlayerUpdateJobs leading to player cache desync Tests: wrote a unit test that confirms the bug and confirms the fix
10 Months Ago
merge from sky_circle_fix
10 Months Ago
merge from abel_tc_auth_fix_2
10 Months Ago
merge from wall_cabinet_pickup_fix
10 Months Ago
merge from decor_lighting_dlc
10 Months Ago
merge from bed_blocking_chandelier
10 Months Ago
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10 Months Ago
subtract Attackheli_Buildvolume 129549
10 Months Ago
merge from string_light_batching_crash
10 Months Ago
merge from decor_lighting_dlc
10 Months Ago
merge from spotlight_research/Chandelier_power
10 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix: PlayerCache can no longer desync when disabling UsePlayerUpdateJobs - Optim: removed couple extra allocs in UsePlayerUpdateJobs 2 Tests: ran unit tests + bunch of disable-enable of UsePlayerUpdateJobs in local session