32,136 Commits over 4,018 Days - 0.33cph!
Restored Unity version to 2021.3.35f1
merge from pie_menu_phrases
merge from tutorial_island
merge from toolcupboard_retroskin
merge from save248 - staging wipe
Fix NRE when shooting players spawned from the console
Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
merge from toolcupboard_retroskin
NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)
Fixed "Occlusion Culling" UI option using the wrong conva
merge from ping_estimation
merge from electrical_power_fixes/reactivetarget
merge from io_entity_snapping/fixes/2
merge from toolcupboard_retroskin
merge from vendor_ui_map_close
merge from bring_back_vendor_names
merge from fix_connect_localhost
merge from fluid_splitter_fix
merge from ioentities_handles_naming
merge from disable_Easter2024
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
merge from optimize_rpc_src_connection_2/refactor_2
merge from fix_hover_loot_backpack_vending
merge from fix_backpack_hover_attachments
merge from ui_pool_max_list_size
merge from server_hidden_stashes
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Fix spinner wheel not resetting the camera to the expected rotation
Additional fix for edit-mode reflection probe flicker
Fixed water disappearing, in edit-mode, when focusing away from scene view
merge from electrical_power_fixes/reactivetarget
merge from ioentities_handles_naming
merge from /main/electricity_power_fixes/flasherlight-sirenlight
merge from io_entity_snapping
merge from wiretool_clearing_fix
merge from electricty_power_fixes
cherrypicking ArtBugFixes_2024/BradleyHeliCrate_Fixes
cherrypicking
94140 - added addtional switch to mp5 to fix the missing fire selector on right side of mp5
game is now playable | ignoring the rest of this branch
merge from fix_backpack_ui_stuck
merge from static_props_02
cherrypicking
94300 - updated santa beard to use the newer burlap sack world model when dropped
merge from passthroughUI_delay_fix