reporust_rebootcancel

132,999 Commits over 4,293 Days - 1.29cph!

3 Years Ago
Merge from main
3 Years Ago
Custom vertex stream stuff with the updated shader. Scene backup
3 Years Ago
Height and normals match the match the terrain perfectly.
3 Years Ago
Subtract 80274 - reinstate 80250
3 Years Ago
Update error handling for FP account notices so it handles Steam errors better (and if there is an error then don't disconnect from the server)
3 Years Ago
Fix egg suit removing the skin color from the first person legs
3 Years Ago
PixelLit Advanced shader tweaks from Diogo Scene backup & related files.
3 Years Ago
Merge from main -> gameplay_metrics
3 Years Ago
Accurate terrain matching.
3 Years Ago
Added cpu_priority & cpu_affinity console commands
3 Years Ago
Merge from main
3 Years Ago
Merge from main -> cpu_affinity_test
3 Years Ago
Fix single wood door not using deploy whitelist
3 Years Ago
ferry ramp flaps texture redo
3 Years Ago
Merge from main -> door_deploy_fix
3 Years Ago
subtracting 80250 - player reported issues with deployment
3 Years Ago
manifest
3 Years Ago
More accurate heightmap baking
3 Years Ago
Merge from main
3 Years Ago
3 Years Ago
merge from facepunch_pool_2
3 Years Ago
merge from double_saddle
3 Years Ago
merge from mfm
3 Years Ago
include
3 Years Ago
merge from main
3 Years Ago
manual merge & fix from 80221
3 Years Ago
merge from main
3 Years Ago
Cache the MonumentInfo OBB
3 Years Ago
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3 Years Ago
File backup
3 Years Ago
More explosion stuff (subbranched because spam)
3 Years Ago
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3 Years Ago
Minor edit, fix misplaced bracket
3 Years Ago
Merge ScreenshotConsoleBlur -> Main
3 Years Ago
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3 Years Ago
Alternative spike atlas method & related files.
3 Years Ago
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3 Years Ago
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3 Years Ago
6 point normals, gradient normals & standard planes with halved UVs
3 Years Ago
merge from gameplay_metrics
3 Years Ago
Fix crafting ingredients being marked as produced instead of consumed
3 Years Ago
Diogo's refraction shader fix.
3 Years Ago
Explosion test files & scene backup
3 Years Ago
Fix error when logging server performance Check if AnalyticsSecret is empty rather than null Using the staging api for server analytics
3 Years Ago
Merge from nuclear_missile_silo
3 Years Ago
Resolved remaining scene errors (hopefully) - namely MissingComponentException resulting in DeferredMeshDecal NRE on nuclear_silo_room_j.prefab S2P
3 Years Ago
Assign missile_silo monument bundles
3 Years Ago
Created additonal control_panels prop variants Added them to the scene Scene2prefab
3 Years Ago
merge from nuclear_missile_silo
3 Years Ago
Removed deferred decal script from an object that shouldn't have it