reporust_rebootcancel

107,011 Commits over 3,836 Days - 1.16cph!

6 Years Ago
merge from main
6 Years Ago
compound tunnel A improvements scene2prefab
6 Years Ago
compound tunnel A scene2prefab
6 Years Ago
merge from main
6 Years Ago
▍▇▌▍▅ ▇▊▍▉▋ ▋▉▌▋ █▊ ▉▍▉▌▅ ▍▋▉▄█▊▇ ▅█▅▌ ▆█▆▉ ▍▍▉██▌▅▉▇ ! █▄▇▆▇ "▍█▆▆▍▍▊▆▍" ▊▋▇▌▅▉ ▌▇▇▉▍▊▊ █▅▇▆▌▅▅
6 Years Ago
Fixed deprecated api causing errors on il2cpp
6 Years Ago
Another Compound out of bounds fix
6 Years Ago
merge from main
6 Years Ago
Fixed lerp client time offset corruption when server timestamp goes out of sync (from low level CPU stalls that can occur on some managed hosts)
6 Years Ago
EAC SDK update
6 Years Ago
Fixed compound workbench not saving on server restart
6 Years Ago
another pass on out of bound abuse at compound
6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
Add safezone check to patrol heli.
6 Years Ago
Small hostility check optimization for Scientists. NPC turrets no longer target animals (just annoying).
6 Years Ago
Animals are NPCs too.
6 Years Ago
NPC turrets no longer allow any other type of NPC close to the Compound, other than Scientists.
6 Years Ago
█▄▅▌▄▇ ▅▊▆█ ▅▍▊▍▍▍▇▊▆ ▄▄▄▉▊▆▆ ▋▍ ▇▅▍█ ▉▌▇▇▋▍▊▄ ▄▇▇▌ ▉▆▍█▇▆ ▊▆ ▇▋ ▍▇██ ▉▋▊▅ ▆▅▉▋ █▌▊▊▅█▄▅▄▋▋ ▊▅▍▆▆▉▅ █▊▄ ▌▌▄ ▌▇ ▇▌█▍▄▆▆ ▋▌▅▌ ▋▄▆▆▆▋▆▊▌▇▊█▇▉▄▊▌▋▉▍▉▋ (▌▄▅▋▄▊█▇▇ ▄▅█ ▌▄▅█▌▅▊▇▄ ▍▋█ ▄▇▍▉█▄▇▆▆▄▆▅▅ ▉▊ ▊▅█▍▉▇▍▋▍█ █▍█▇▆▋▌). ▇▊▊ ▋▊▍▍ ▇▋▌ ▅▌▌▄▆ ▆█▍▆▊▄ ▅▄▄▉▍ ▄▄▅▌ ▌▄▇▇▌█▌ ▌▍▅█ ▉▋█▌▍▅█▅▊▍▇ ▍▄▋▅▊▉▅.
6 Years Ago
More 2018.1 shader updates; fixes shadow related shaders errors when using torch Touched relevant shaders
6 Years Ago
Fixed potential NRE in color grading effect editor
6 Years Ago
Merge from main
6 Years Ago
Updated shaders to 2018.1 Fixed compile errors on some old SF shaders Fixed shaders fetching DXT5nm packed w/ other data Merged in IHV srgb import fixes Fixed/updated motion vectors Rebaked terrain atlas
6 Years Ago
Compound out of bounds fixes
6 Years Ago
merge 26800 to main
6 Years Ago
Slightly moved chillzone decal to prevent z-flickering / disabled shadow casting on the decal
6 Years Ago
merge from main
6 Years Ago
Fix sound modulation application stomping distant volumes the first frame a sound is played
6 Years Ago
merge from main
6 Years Ago
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6 Years Ago
Merge from main (final, hopefully)
6 Years Ago
skin approval
6 Years Ago
Phrases
6 Years Ago
rebuilt male_facial_hairstyle_04 with new vertex colour, morphs and skinning
6 Years Ago
Reverted Flare cost reduction Removed Flare from compound vending machine Only one player can use recycler at once fix
6 Years Ago
Switched SSAO back to gbuffer normals; fix for liney vm occlusion and over-darken vegetation
6 Years Ago
Merge from main
6 Years Ago
flare cost reduced (less gp from recycle)
6 Years Ago
Cannot loot other player corpses / sleepers / bags inside safe zones
6 Years Ago
Merge from save162 (another staging server wipe, sorry guys)
6 Years Ago
NRE fix
6 Years Ago
6 Years Ago
Added terrain anchors to compound monument
6 Years Ago
skin pre approval
6 Years Ago
no longer mark hostile when suiciding in safe zone
6 Years Ago
Local player footsteps are quieter than other players Boat sounds Chainsaw sounds Misc sound polish & mix tweaks
6 Years Ago
Fixed underwater decor maximum crate population exceeding spawn positions available
6 Years Ago
looting wounded or sleeping players in safe zone marks you as hostile
6 Years Ago
wip hairstyle 07
6 Years Ago
autoturret optimizations