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107,008 Commits over 3,836 Days - 1.16cph!

6 Years Ago
More underwater rock formations / static driftwood / tweaked underwater create spawners around rock formations
6 Years Ago
tweaked light materials
6 Years Ago
Changed the way the crafting queue limit works (correctly handles half stacks in the queue etc)
6 Years Ago
adjusting building supplies cost
6 Years Ago
added chill area to compound added additional vending machine flare cost reduced (less gp from recycle)
6 Years Ago
fixed scientist sentry guns being destroyable fixed compound vending machines only selling tshirts after a load
6 Years Ago
Underwater vegetation tweaks
6 Years Ago
Underwater vegetation
6 Years Ago
A couple more tweaks to AI.
6 Years Ago
Yet another AI tweak.
6 Years Ago
AI improvements at Compound.
6 Years Ago
Spawn underwater rock formations
6 Years Ago
Bug fixes Out of bound prevent movement volumes now work correctly compound scene2prefab
6 Years Ago
Network++ Save++
6 Years Ago
Manifest
6 Years Ago
Scene2Prefab
6 Years Ago
Merge from compound_monument
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Fixed mountable NRE when destroyed from moving into an invalid position
6 Years Ago
Couple of fixes scene2prefab compound
6 Years Ago
Updated rules sign
6 Years Ago
Tweaks to AI at Compound. Unfreeze NPCs due to bad tweaks. Stationary NPCs now actually return to their spawn post properly.
6 Years Ago
Scene2Prefab
6 Years Ago
Stationary scientists can return to spawn.
6 Years Ago
Increased stopping distance slightly for waypoint paths, to ensure Scientists don't get stuck while pathing.
6 Years Ago
Cleaned out old IsHostile function.
6 Years Ago
NPC vending machine prefabs
6 Years Ago
ch47 no longer visits shitty monuments
6 Years Ago
additional sentry turrets in compound
6 Years Ago
NPC turrets clean up sleepers after 20 minutes fixed NPC turret aim offset on sleepers
6 Years Ago
Switched out scientist type for compound spawners. Scene2Prefab
6 Years Ago
peacekeeper scientist
6 Years Ago
Scene2Prefab
6 Years Ago
Slight increase in scientist respawn times at Compound. Work towards preventing Scientists from crouch walking like idiots.
6 Years Ago
NPC Vending machine tables
6 Years Ago
AI tweaks at Compound Scene2Prefab
6 Years Ago
fixed underwater rock formation crate spawns
6 Years Ago
diving mask can be used with miner hat
6 Years Ago
fixed super bright white bubbles and plankton field when underwater added missing phrases updated diving tank icon
6 Years Ago
Fixed incorrect prefab references in the rock_dressing scene
6 Years Ago
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6 Years Ago
Updated underwater rock formation prefab and scene
6 Years Ago
no throwing items while head is under water as they'd move at 1 foot/sec anyway adjusted underwater view distances
6 Years Ago
Tweaks to peacekeeping AI.
6 Years Ago
Scene2Prefab
6 Years Ago
More work on AI for Compound (seek cover, peacekeeping vs fleeing, etc).
6 Years Ago
dive site loot balance 1/2
6 Years Ago
compile fixes additional divesites
6 Years Ago
Aggro logic improvements for Scientists.