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126,618 Commits over 4,109 Days - 1.28cph!

6 Years Ago
Wooden wall around test map, prevent driving accidentally out of bounds
6 Years Ago
Merge from Main->Vehicles
6 Years Ago
Undo prefab unlink commit. Let's try Jarryd's new fix instead.
6 Years Ago
Potentially fixed nested prefabs becoming corrupted after playing in editor Stops PrefabPreProcess running ProcessNestedPrefabs in editor if we're not bundling, since running that removes components from the asset on disk and not on the copy of the prefab.
6 Years Ago
Unlinked the Fuel_tank_vehicle prefab from the modular_car_fuel_storage entity. The prefab link was causing the model to become corrupted when the game was run with the entity in a scene. This properly fixes the "Object GameObject (named 'fuel_tank') has multiple entries of the same Object component. Removing it!" error.
6 Years Ago
Merge from instruments (typo fix)
6 Years Ago
Fix typo in xylobone name (will need phrase rebuild)
6 Years Ago
Merge from instruments
6 Years Ago
Merge support for natively playing .mid files
6 Years Ago
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6 Years Ago
Rename sustainPedal convar to processSustainPedal and default to On Expose sustain pedal option in Experimental settings
6 Years Ago
Rename midiInput convar to processMidiInput processMidiInput now defaults to on Moved MIDI Input toggle from Experimental section to Controls section in options
6 Years Ago
Put Craggy back to daytime
6 Years Ago
Merge from main
6 Years Ago
Merge from misc_optimisations
6 Years Ago
Remove MidiStateUpdater (no longer needed)
6 Years Ago
Merge from main
6 Years Ago
Merge from Main->Vehicles.
6 Years Ago
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6 Years Ago
Add support for temporarily banning players There's a new, optional parameter at the end of ban/banid that controls the expiry date It can be something like (one of these) 5m, 2w, 3d for relative time, or a unix timestamp, which is what's saved to bans.cfg
6 Years Ago
Set up to replace wearables instead of meshes.
6 Years Ago
Wearable Replacments.
6 Years Ago
Fixed copying hair wearables multiple times.
6 Years Ago
Haircap setup
6 Years Ago
Added - don't run eye controller on local player in first person
6 Years Ago
PlayerModel foot IK
6 Years Ago
Merging...
6 Years Ago
skin approval
6 Years Ago
updated module collider
6 Years Ago
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6 Years Ago
WIP collider
6 Years Ago
Toggling favourite status of a server forces an instant update of the Favourites category. Servers appear/disappear instantly in lists when toggling favourite status.
6 Years Ago
Server browser lists can now specify a default sort-by override. Server history list now ordered by most recently played.
6 Years Ago
baseline
6 Years Ago
Updated menu videos
6 Years Ago
updated mainmenu logo
6 Years Ago
merge from save_188
6 Years Ago
Disabled xmas event Disabled xmas tree craft Disabled santa sleigh event
6 Years Ago
save++ Protocol++
6 Years Ago
Added stochastic sampling for high-freq wave normals Added a decent high-freq wave normal texture array (experimental)
6 Years Ago
updated module damage group
6 Years Ago
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6 Years Ago
Updated ASE to 1.7.5
6 Years Ago
Terrain4 / Arid color changes
6 Years Ago
Ground plants progress
6 Years Ago
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6 Years Ago
Tweaked swamp hero tree impostor alpha cutoff
6 Years Ago
Merge from main
6 Years Ago
updated modules / textures