128,715 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                [D11] Guards lodgroup access
                
                
                
                
             
         
        
            
            
            
                
                [D11] Guards lodgroup access
                
                
                
                
             
         
        
            
            
            
                
                [D11] Removes debug prints from meshocludee
                
                
                
                
             
         
        
            
            
            
                
                [D11] Removes debug prints from meshocludee
                
                
                
                
             
         
        
            
            
            
                
                Twig tier new blocks, includes models/gibs/col/prefabs setup
                
                
                
                
             
         
        
            
            
            
                
                [D11] takes out temp fix for invisible objects
                
                
                
                
             
         
        
            
            
            
                
                [D11] takes out temp fix for invisible objects
                
                
                
                
             
         
        
            
            
            
                
                [D11] better fix for missing objects
                
                
                
                
             
         
        
            
            
            
                
                [D11] better fix for missing objects
                
                
                
                
             
         
        
            
            
            
                
                Adding symbols for the Master Xbox builds: 1. Using pdb and dll files from XDK QFE 9, 10.0.17134.5063 2. Added a rule to copy the .pdb file when building projects in Plugins/{DTLS, FLZMA, FLIF, RustNative}/premake4.lua 3. Added a rule to copy the .pdb file when building Plugins/CrossVoice/CrossVoice.vcxproj
                
                
                
                
             
         
        
            
            
            
                
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                Adjust item tier performance values
                
                
                
                
             
         
        
            
            
            
                
                -Since brake force is always faster at stopping a vehicle than counter-to-speed-direction throttle force, use brakes when pressing forward during reverse speed.
- Reduce brake force multiplier again to 750.
                
                
                
                
             
         
        
            
            
            
                
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                Decrease brake force multiplier from 1100 to 900
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fix top speed bugs with reverse gear
                
                
                
                
             
         
        
            
            
            
                
                ▅▆▍▊▋▊▄▆ ▇▅▆▆▆▅▉▇ ▍▇ ▅▋▅ █▇▊▉ ▋▍▋▅▉▄ - ▄▋▆▌ ▇▆▇▅▊ ▊▄█ ▉▋▋▊▆ ▇▇ ▋▊▌▊▇▋ (▍▇ ▅▄▋▇ ▅▌▄▅▉)
                
                
                
                
             
         
        
        
            
            
            
                
                ▉▋█▊█▆▋▋▋▆▉▇▌ ▉▄▆▌▆ (▄▌█▆█ ▌▄█ ▊▊▋█▆▋ ▋▅ ▅▅▄ ▍▆▋▌▊▊▍ ▄▇▍▅ ▌▊▅ ▇▅ ▊▇▇▇▉ ▉▍ ▊▅▍ ▆▄▌▊▊█)
                
                
                
                
             
         
        
            
            
            
                
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                Merge from Main->Vehicles. Version upgrade to 2019.3.5f1
                
                
                
                
             
         
        
            
            
            
                
                Moved input/output slots on water barrel
                
                
                
                
             
         
        
            
            
            
                
                Added damage propagation between adjacent modules
                
                
                
                
             
         
        
            
            
            
                
                ▍▇▍▉▆▌ ▉▆▅█▌█ ▇▍▉ ▅▋▅▍▌▌▍ ▊▅ ▉ ▆▇▉▇ ███▋
                
                
                
                
             
         
        
            
            
            
                
                Hide the setup menu unless a convar is set (default off)
                
                
                
                
             
         
        
            
            
            
                
                Update menu panel to use Rust.UI, hook it up on the main menu
                
                
                
                
             
         
        
            
            
            
                
                [D11] SceneLOD temp fix to see if this cures the missing objects problem.
                
                
                
                
             
         
        
            
            
            
                
                [D11] SceneLOD temp fix to see if this cures the missing objects problem.
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Remake the smart switch entity with receiver and icon
                
                
                
                
             
         
        
            
            
            
                
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                Biome volume profile changes
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Weighted Normal Changes: Props - Abandonned_raft to Covers
                
                
                
                
             
         
        
            
            
            
                
                increased water barrel max output flow back to 12
                
                
                
                
             
         
        
            
            
            
                
                ▇▍▋▄▄▄▉ ▊▄▇▋▆▋█▆▉▅▋ / ▉▌▇▍▇▄ ▋▋▅▅▌▍, ▇▉▄▋▆ ▋▇▅▄▅▇ ▊▋ ▌▊▌, ▉▆▉▉▌  ▄▍▊ ▉▇ ▉▋▇▇▌█, ▌▅▄▆▅▍▆ █ ▅▄▋█▉▊▆██ ▍▆▌▊ ▇▅ ▆ ▊▇▆ ▌▅▊▌▋▆ ▍▌▊▌
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fix to crash when entering game due to radial menus being disabled.
                
                
                
                
             
         
        
            
            
            
                
                adding component world model
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [UI] Fixes to quick chat wheel textures. Adjusted visuals in Controls screen.
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI][#3854][#3874] Fixed issues with closing ingame menu and connected players
                
                
                
                
             
         
        
            
            
            
                
                [D11][Graphics][#3842] Weapons remain solid while scoping in and out