reporust_rebootcancel

106,388 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Terrain painting usability fixes
9 Years Ago
Key binding
9 Years Ago
Merge from dungeons_greybox_2
9 Years Ago
Default seed and salt are scrambled whenever the save version is increased
9 Years Ago
Tundra tweaks
9 Years Ago
Underwater rock placeholders
9 Years Ago
Soft target melee weapon impact sounds + some impact sound fixes
9 Years Ago
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9 Years Ago
flies spawn around dead ragdolls after a few seconds
9 Years Ago
helk'd it
9 Years Ago
More library organisation
9 Years Ago
Moved networking base to its own dll
9 Years Ago
Missing river grabpass
9 Years Ago
Underwater rendering (finally) with half decent lighting and scattering (Q=1-2) Revamped water optics for more natural coloring, extinction and scattering; easier tweaking as well Fixed some issues related to depth maps during water rendering + a few optimizations all around
9 Years Ago
Moved protobuf shit to a seperate library
9 Years Ago
Clouds WIP
9 Years Ago
switched back to the old walk/run animations
9 Years Ago
Low cloud textures/materials High cloud textures/materials New Billboard FBX
9 Years Ago
Client doesn't need clientinfo anymore
9 Years Ago
More accurate EAC kick messages
9 Years Ago
Get official servers from url, not from steam
9 Years Ago
torch extinguishes underwater
9 Years Ago
fireballs are extinguished by water
9 Years Ago
Serverside tree collider preprocessing fix
9 Years Ago
Changed roof sideways stability supports to female only
9 Years Ago
SpeedTree stuff
9 Years Ago
Manifest
9 Years Ago
Roofs offer sideways support for walls
9 Years Ago
Tree colliders now more accurate, instead of just looking like pills.
9 Years Ago
Adjusted high external wall and gate deploy volumes
9 Years Ago
Keep serverside sleeper collider enabled
9 Years Ago
Fixed building block sound cutting out on placement
9 Years Ago
Fixed issue that made constructions placed via the planner awake at world origin on the server
9 Years Ago
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9 Years Ago
AmbienceManager uses IComparable implementation instead of delegate to sort emitters AmbienceManager profiling
9 Years Ago
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9 Years Ago
Fixed grounded building blocks (like foundations) not sending a stability refresh to connected building blocks on placement
9 Years Ago
fixed bug with footsteps sounds not playing when the player is turnign in place or jumping in place. fixed some walk animation not playing footsteps
9 Years Ago
fixed bug with some of the running animations not making footsteps
9 Years Ago
AmbienceEmitter CompareTo outside if client
9 Years Ago
Ambience GC fix + a few minor optimizations
9 Years Ago
adjusted the LOD distances for a bunch of items / animals
9 Years Ago
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9 Years Ago
new walk/run animations for all weapon holdtypes
9 Years Ago
Added audio.ambience convar (sorry, disabled by default because it spams memory allocations)
9 Years Ago
backup military_tunnel_1
9 Years Ago
Don't open connection until after collider batching, stability init and save cache creation are done
9 Years Ago
merge from main
9 Years Ago
Don't try to send network updates while loading
9 Years Ago
backup military_tunnel_1