reporust_rebootcancel

125,756 Commits over 4,109 Days - 1.28cph!

5 Months Ago
Effects: Way more normal orientation settings and some tooltips!
5 Months Ago
merge from primitive
5 Months Ago
Fixed anim warning when switching ballista ammo
5 Months Ago
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5 Months Ago
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5 Months Ago
shield sounds
5 Months Ago
Cleaned up battering ram detailed and world colliders scale
5 Months Ago
primitive -> Aux2
5 Months Ago
Fix NRE in Mini Crossbow UpdateArrowHeads method. Players can now rejoin servers they were locked out of
5 Months Ago
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5 Months Ago
Bolt LOD distances.
5 Months Ago
Jarryds fix for PlaySoundFirstPerson NRE
5 Months Ago
Fireball velocity calculation improvements. Increased tick rate on fireball small
5 Months Ago
Enabled repair and pickup on static ballista
5 Months Ago
All siege weapons item removed from loot pools
5 Months Ago
Battering ram head removed from lootpool
5 Months Ago
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5 Months Ago
New branch of primitive_media from cs 111890, prior to ballista ammo rework Cherrypicks all subsequent changes ont he branch, but not any merges from primitive Cherry picks 111915, 111916, 111917, 111919, 111962, 112033
5 Months Ago
merge from primitive
5 Months Ago
Fixed BaseVehicle.PenetrationResistance NRE
5 Months Ago
Fixed some annoying bugs still left in the new effects code
5 Months Ago
Scene tweaks
5 Months Ago
Implemented new rock models for the catapult scattershot
5 Months Ago
Tactical Gloves v4 rig
5 Months Ago
Missing files
5 Months Ago
Fixed scale issues on siege tower
5 Months Ago
primitive -> Aux2
5 Months Ago
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5 Months Ago
Reset ground floor siege tower to be scale (1,1,1) - should stop projectiles getting scale warped on ground floor
5 Months Ago
Mini Crossbow second attempt at NRE fix
5 Months Ago
Fire sound loop on the idle ballista incendiary bolt.
5 Months Ago
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5 Months Ago
medieval large wood box initial model, material, prefab setup, spawnable. Needs lods, gibs, texture size reduction, icon, steam item, art pass
5 Months Ago
Updated static ballista incendiary bolt wm Updated bolts impact sound
5 Months Ago
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5 Months Ago
Pitchfork impact
5 Months Ago
Piercer impacts
5 Months Ago
Spawn update
5 Months Ago
Disabled incendiary bolt enabled by default on the ballistagun prefab
5 Months Ago
Fixed hammerhead
5 Months Ago
Scene + dir changes
5 Months Ago
ItemModProjectileSpawn now uses the spreadVelocityMin and spreadVelocityMax settings when spawning entities instead of the hardcoded 1 and 3 values Set all the prefabs using this to spreadVelocityMin 1 and spreadVelocityMax 3 (fire and explosive ammo)
5 Months Ago
Cleanup. Hammerhead impact assignment.
5 Months Ago
LOD fixes.
5 Months Ago
Iterated on flame arrow
5 Months Ago
Merge from primitive
5 Months Ago
Revert fireball_small. Stationary check is needed.
5 Months Ago
cookingv2 -> bees
5 Months Ago
Setup mini crossbow root object