128,913 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Protos codegen after merge
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Update to Discord SDK 1.2.8730
Set up calls to SetShowingChat so Discord desktop notifications don't show when you're seeing the messages in game already
 
                
                
                
                
                
             
         
        
            
            
            
                
                Item grid refactoring, started store featured tab
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix is producing logic issue on beehives
 
                
                
                
                
                
             
         
        
            
            
            
                
                bee_bomb_distance_changes -> main
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                bee boulder now matches the speed and distance of other catapult projectiles
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from main -> party_system
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Ensure set flash is set to appropriate light state on deploy
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ensure correct flash fx is played
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Admin command to kill all bees
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Update: ContinuousProfiler now has TotalAlloc and AllocCount metrics for allocation snapshotting
- Release binary build with 27d643a3
- exposed via NotifyOnTotalMemKB and NotifyOnAllocCount (set to 0 to disable)
Tests: tested both on Craggy in editor. Helped spot a potential small leak in PerformanceLogging
 
                
                
                
                
                
             
         
        
            
            
            
                
                fix missing cloud layer, also respect weather overrides from editor when live editing
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▅▄▆▊▋ ▌▆█▄ ▉▉█▊▇▅▋▊▋▄_▍▄▊▋▊▋▍▋
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▋▉█▇ ▄▌▍▍▆▌▋▍▌ █▅▆▅▄▉▌▇ ▉▆▊▆▌▋▄ ▌▄▇, ▅▌▉▇ ▋.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove the ability to rotate local by Z
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Store item grid refactoring
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                added camera animation sync component to attacks in mace animator
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Bugfix: snapshot json export no longer emits extra coma, making json invalid
- also sneaking in AllocWithStack to be on execution thread only, not on alloc thread
Super rare, but would be hard to find in the code when it would happen in the future
Tests: persnapshot and watchallocs in editor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Boat blocks forward damage to parent boat
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Initial boat max health calculation.
New test save.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bugfix: Prevent data races leading to torn continuous profiler snapshots
- Binary built using Release conf based on 237b5df3 commit
- Both Resume and Stop happen on profiler frame end (previously Resume was instant)
- Stop gets deferred to after snapshot is exported if requested during processing
- Profiler, if in initialized, always gets called on new frame (since internal state machine demands more steps than the user code can know about)
- Updated continuous profiling unit test to acoount for extra OnFrameEnd required
It was possible that a stop is requested during export process, leading to use-after-free exceptions on a managed thread and torn snapshot.
Tests: unit tests + 20 manual watchallocs->stopwatchingallocs calls
 
                
                
                
                
                
             
         
        
            
            
            
                
                Stop Shockbyte button trying to refresh server listings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reimplement Shockbyte promo. 
Polish the shockbyte popup
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated stone and wood roofs to detach beam - lod group still needs setting up
 
                
                
                
                
                
             
         
        
            
            
            
                
                Refresh button micro interaction
 
                
                
                
                
                
             
         
        
            
            
            
                
                floating cities walkway and greybox progress
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▊▌▌▇▍▍ █▄ ▋▍▉▊▋▋. ▋▅▍▆ ▉▋▋ ▇█▉▇▅▉█ ▌▊▅▋▄▊▄.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Continuing on with floating walkways
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't add scientist brain twice
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▋▉▍▇▅ ▋▋▌▆▅▌ ▄▋ ▄▌█▆▉ ▄▌▌▄▅▍▌▌ ▅▅▉▆▄▆▍▌▆ ▋▆▇▄▋ █▇ ▊▇▆▆▅▉▊ ▉▉▅ ▋▅▇_▋▇▍█▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed how the EnvironmentVolumeLOD component gets added to EnvironmentVolume objects by using IPrefabPreProcess instead of Awake as this could have caused issues with object pooling
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from S2P_bugfixes_for_quickfire
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Wire back up the refresh button properly
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed a hole in stairwell_bottom_360 collider
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prevent server listings from being added to the browser twice if they have a tag