199,450 Commits over 4,140 Days - 2.01cph!

7 Years Ago
Indirect interaction cleanup
7 Years Ago
NRE fix
7 Years Ago
More indirect command progress Added general harvest cmd
7 Years Ago
made first spit upgrade visually build
7 Years Ago
Don't none the indirect command after a command
7 Years Ago
PlayerCommandWidget fix
7 Years Ago
added coach cap, coach headset, coach whistle, coach whistle effect, army cap, propeller cap and fixed icon renders for existing hats, built undersides to existing hats that didn't have any, set up prefabs and data sets
7 Years Ago
12 icon support on the unit inspector widget. spacings and stuff on the settlement inspector.
7 Years Ago
Paperdoll shadow fix.
7 Years Ago
Fixed indirect command cancel not working (escape/RMB)
7 Years Ago
Network++
7 Years Ago
Updated hightlighter plugin
7 Years Ago
NRE fix
7 Years Ago
Command designation icons position above ground, not entity bounds
7 Years Ago
NRE fix
7 Years Ago
Only generate settlement level activity after level 1
7 Years Ago
Context menu fixes, command sound hookup
7 Years Ago
UnitInspector Icons
7 Years Ago
Fucked off player controller get root entity as we already collate smartobjects
7 Years Ago
Preview scene, RT fix
7 Years Ago
Interaction in car error fix
7 Years Ago
Removed settlement level 3 upgrade addon for now
7 Years Ago
Various harvesting AI changes
7 Years Ago
Default item quality = average
7 Years Ago
Fixed issue with safe emptying
7 Years Ago
Hopefully fixed bad research icons
7 Years Ago
Added Needs Tool activity (but didn't hook it up to goal failure)
7 Years Ago
Some item preview files Saved the preview_editor scene because it has male and female for clothes rendering
7 Years Ago
gameready true on legs fabric
7 Years Ago
Icon assignments.
7 Years Ago
Player command sounds More context menu
7 Years Ago
Missing icons. UnitInspector icon rendering fix.
7 Years Ago
Set up a test map and game mode for Matt to play with pro builder.
7 Years Ago
Replaced context menu with radial
7 Years Ago
new draft piece added
7 Years Ago
UI save
7 Years Ago
subtract 16945 (wrong repo)
7 Years Ago
Fixed command validity checks
7 Years Ago
Added runtime rust/standard impostor shader
7 Years Ago
Disabled group of immigrants event Increased min join interval Stick and stone piles require job/commands Added raycast background blockers to unit and settlement hud widgets to stop tooltips popping awkwardly Fixed PlayerCommandWidget NRE
7 Years Ago
Network++
7 Years Ago
Fixed speed control buttons taking keyboard navigation
7 Years Ago
Handle potential NRE in Ownable.ClearOwners
7 Years Ago
Version++
7 Years Ago
Testing budgeted trigger evaluation coroutine, wrapper ThreatPerceptionCondition is better
7 Years Ago
Fixed bad trigger eval
7 Years Ago
Player cam profiler hooks
7 Years Ago
Prompt prefab fix
7 Years Ago
Triggers cache valid unit classes for evaluation based on their usage in Effects
7 Years Ago
Composter mesh and textures