199,426 Commits over 4,140 Days - 2.01cph!

7 Years Ago
Semantics
7 Years Ago
more customisation options wip
7 Years Ago
Fixed my dumb code, thanks rohan
7 Years Ago
Exposed decor pop pool size
7 Years Ago
Added some fx when interacting with safe
7 Years Ago
[D11] Removed hardcoded IP address that somehow got committed?
7 Years Ago
more
7 Years Ago
PlayerCommandWidget performance improvements
7 Years Ago
Building construction state bookeeps registered builders, should fix new UI
7 Years Ago
Wrapped AttachmentPoints in a containing class to avoid boxing in Blackboard.
7 Years Ago
[D11] Added new define D11_UNET in build defines, forceDebug=true to enable profiling, and message saying build complete!
7 Years Ago
proper parsing of GMAs on 64-bit linux/mac
7 Years Ago
proper parsing of GMAs on 64-bit linux/mac
7 Years Ago
Underwear art assets
7 Years Ago
bootil uint64 format strings
7 Years Ago
bootil uint64 format strings
7 Years Ago
jingles and tweaks
7 Years Ago
avatar appearance changed events, hookups editing polish
7 Years Ago
Gang loot notification
7 Years Ago
increased rotation speed 50% reduced rotation timer delay by 0.5 secs
7 Years Ago
[D11.AC] Quick fix for water/terrain rendering on PS4
7 Years Ago
progress backup
7 Years Ago
some clothing
7 Years Ago
EntityComponentSystem budget ticking fix
7 Years Ago
compound bow vm updates
7 Years Ago
Specialized fog of war for full circles so it's not as slow
7 Years Ago
Fixed blackboard copy not copying attachment points field correctly
7 Years Ago
Zero allocation fog of war
7 Years Ago
update WIp avatar plaform/mat/fx/shader set texture compression
7 Years Ago
fixed NPCVendingMachine sometimes becoming out of stock on server restart
7 Years Ago
Gathering AI now harvests from any resource that isn't associated with a player command if it provides items for an existing stockpile. Various gathering AI tweaks.
7 Years Ago
Fix some things that blocked loading savegames
7 Years Ago
Moved the campfire light source down a bit so it stays under the spit
7 Years Ago
compound bow baseline
7 Years Ago
Make sure FoW map is set when initializing drawer
7 Years Ago
progress backup
7 Years Ago
Fixed previews not removed when switching types in workshop #RUST-72
7 Years Ago
customisation protobuf, wip customisation DB tool changes to generate default material setups for items
7 Years Ago
Fixed POI icons persisting.
7 Years Ago
map wizard wip
7 Years Ago
customisation db tool now attempts to create default customisation material options and grab the correct materials. ran tool to generate all defaults.
7 Years Ago
Food Consideration curve adjustment.
7 Years Ago
testing an error fix
7 Years Ago
Small tidy up to LLAPI stuff, there's no unsafe code any more. Increase packet buffer sizes as it's likely to run out during level loading.
7 Years Ago
[d11] add a rough integration of the MiniUDP library (needs optimisation), just to try out, though it seems to work better than LLAPI.
7 Years Ago
testing another fix
7 Years Ago
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7 Years Ago
Fixed sentences*.txt including mismatch between clients and server
7 Years Ago
more
7 Years Ago
tweaked ironsight to match anim better, added sounds and anim events, updated skinning of strings, updated prefab