125,582 Commits over 4,171 Days - 1.25cph!

2 Months Ago
Updated TrueShadow
2 Months Ago
new_menu -> main
2 Months Ago
Just make the quit modal reference itself for quiting instead of the parent
2 Months Ago
Have a crack at Fuzzy Searching (searching doesnt need to be an exact match) Roll it out to the Server Browser search Setup a standardised api so we can use it everywhere
2 Months Ago
Merge from main
2 Months Ago
Clicking the option row redirects the click on the element on the right
2 Months Ago
Don't show the little arrow on the player indicator on the map in hardcore
2 Months Ago
merge from new_menu
2 Months Ago
Fixed store overlay page carrousel button staying selected Fixed page with no videos appearing white Fixed shipping container page missing video Fixed legacy wood wall and gate page missing video thumbnail
2 Months Ago
Merge from hardcore_refresh
2 Months Ago
Subtract 125897, want to rule it out of causing the empty loot spawns issue
2 Months Ago
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2 Months Ago
Fixed skin viewer post process following changes from main
2 Months Ago
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2 Months Ago
Merge from main
2 Months Ago
Try and fix that pesky quit modal again
2 Months Ago
Fix ultrawide gradient
2 Months Ago
Store nre fixes
2 Months Ago
Added a convar and setting to control scroll sensitivity
2 Months Ago
Remove hover on home text (bug fix)
2 Months Ago
Fix header stroke, add shadow to header
2 Months Ago
Server Tags, Connect modal footer links fix, scrollbar fix, social bar improvements
2 Months Ago
Improve social bar
2 Months Ago
Fix spacing on general skin tile
2 Months Ago
Fixed all bouncy scroll bars
2 Months Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
2 Months Ago
merge from new_menu
2 Months Ago
Legacy wall 1x1 asset
2 Months Ago
Updated engine.json
2 Months Ago
Updated new store still referencing old store assets Nuked old item store UI folder
2 Months Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
2 Months Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
2 Months Ago
Fix attack heli damagefx and headlight dynamic lod
2 Months Ago
legacy wood + update wall paper icon
2 Months Ago
update rtc image
2 Months Ago
Fixed vclouds setting not applying
2 Months Ago
merge from new_menu 🎉
2 Months Ago
Convared the UIEscapeCapture debug logs
2 Months Ago
Fixed DLC tab grid height
2 Months Ago
Bootstrap conflict fixes
2 Months Ago
merge from main
2 Months Ago
add atmosphere fog start/end ramp up distance
2 Months Ago
- Fix muzzle vfx rotation on heavy scientist minigun - Halve damage and double accuracy, makes minigun damage more predictable
2 Months Ago
Electric Table Lamp - Added LODs & gibs, adjusted textures
2 Months Ago
code cleanup
2 Months Ago
More unused assets
2 Months Ago
Removed some ph assets
2 Months Ago
Simple error output More cleanup
2 Months Ago
Fix suppressive fire inadvertently giving all nearby scientists ESP
2 Months Ago
Disabled store jungle background