branchrust_reboot/maincancel

35,065 Commits over 4,474 Days - 0.33cph!

35 Days Ago
merge rust_relay_server -> main
35 Days Ago
Merge: from dropspectators_nre_fix - Bugfix: fix for NRE that happens when multiple spectators watch a player being banned Tests: 2 players spectated 3rd, banned them - no NRE
35 Days Ago
merge from cargo_network_optims
35 Days Ago
softcore_updates_jul_26 -> main
35 Days Ago
Fix "missing tree at index 0" error when loading playground scene
35 Days Ago
merge from cargo_network_optim
35 Days Ago
merge from industrial_garagedoor_vehicle_fix
35 Days Ago
softcore_updates_jul_26 -> main
37 Days Ago
Merge from hideheldentity_hack_embrace
38 Days Ago
merge from softcore_modal
38 Days Ago
merge from automated_test_entity_bounds_fixes
38 Days Ago
Merge: from alloc_clean_july2026 - Optim: avoid ~15 separate allocations related to scheduling/cancelling invokes Tests: none, trivial changes
38 Days Ago
merge from softcore_modal
38 Days Ago
Cherrypick CS 155224 (elevator deploy NRE)
38 Days Ago
Merge from worldposiitongenerator_optim
38 Days Ago
merge from blocked_by_piping_error
38 Days Ago
merge from clan_bugfixes
38 Days Ago
Added a new property to the Standard and Standard (Specular Setup) shaders for allowing the use of the detail layer's albedo alpha channel
38 Days Ago
merge from settings_serch_fix
38 Days Ago
Outpost scene playable in editor
38 Days Ago
Merge from PlayerRigUpdate2
38 Days Ago
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Merge from inventoryidle_animfix
38 Days Ago
merge from workshopskinnable_metal_shop_front
38 Days Ago
Merge from clan_bugfixes
39 Days Ago
Compile fix
39 Days Ago
merge from automated_testing
39 Days Ago
Merge: from fullserverdemo_removal - Clean: Remove FullServerDemo implementation (RustRelay will take us to the promised land) Tests: compiles, recorded client and server demos and was able to play them back
39 Days Ago
merge from checkout_nre_fix
39 Days Ago
merge from skinviewer_metalshopfront
39 Days Ago
merge from dpv_fuelbar_fix
39 Days Ago
Resave TimeManager Tests: nothing specific, but have been running with this changed for a couple days
39 Days Ago
Merge from new_navmesh_fixes, adds low level logs to help debug crash
39 Days Ago
Merge: from waterlevel_deepsea_sample_fix - Bugfix for water level queries incorrectly mixing deep sea and overworld states - Bugfix for deep sea ocean sim using overworld heightmap - Simplified TerrainHeightMap API Tests: ran unit tests, booted into craggy, explored deep sea and swam around
39 Days Ago
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Rin
39 Days Ago
merge from clan_table_box
39 Days Ago
merge from optim_bonerenderer
39 Days Ago
snapping_fixes -> main
39 Days Ago
merge from batteringram_wheels_fix
39 Days Ago
merge from wallpaper_fixes2
39 Days Ago
Fixed menu item modal arrow buttons not working (missing UnityEvent attribute)
39 Days Ago
Added a toggle for shadow caching in the experimental settings
39 Days Ago
merge from localizebindtoken_error_fix
39 Days Ago
merge from silencer_loot_fix
39 Days Ago
Merge from softcore_updates_jul_26
39 Days Ago
Merge from aniso_filtering_texture_fix
39 Days Ago
Merge from Fix_odd_deployguides
39 Days Ago
Merge from clan_bugfixes
39 Days Ago
merge from fix_workshop_autoscreenshots
40 Days Ago
Stop WaterSystem from making the scene view continuously render for no reason You can enable Always Refresh in the scene view if you want it back