branchrust_reboot/maincancel

32,250 Commits over 4,048 Days - 0.33cph!

47 Days Ago
merge from fix_item_ownership_halloween -> main
47 Days Ago
merge from fix_premium_lock_favorite -> main
47 Days Ago
merge from fix_show_premium_label -> main
47 Days Ago
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47 Days Ago
merge from fix_item_ownership_filtering -> main
47 Days Ago
merge from copy_paste_clientside_fixes -> main
47 Days Ago
merge from fix_typecache_generic_name -> main
47 Days Ago
Merge: from item_allocs - Fixes BufferList not able to sort when it's not full - removes some from Item.MoveToContainer Tests: moved and stacked items in the inventory while checking profiler
47 Days Ago
Merge: from growablegenes_allocs - Remove allocs from GrowableGenes Tests: local in editor, spawned a planter box, filled it with seeds while monitoring Profiler stream
47 Days Ago
Reduced size of sunflower worldmodel, slightly reduced collider size.
47 Days Ago
Restore crossbow_arrow_fix
47 Days Ago
Subtract 116869
47 Days Ago
Merge from camphysical_taa_support
47 Days Ago
rug_deployment_fix -> main
47 Days Ago
Merge: from treemanager_oob_nre - Fixes NRE caused by trees close to the edge of the world Tests: throw away unit tests that sampled edges of the tree manager's grid
47 Days Ago
crossbow_arrow_fix -> main
47 Days Ago
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47 Days Ago
Merge from fast_debug_draw: More fixes
47 Days Ago
Merge: from active_tooltip_nre Logs to help track down mystery NREs. Tests: booted into bootstrap scene
47 Days Ago
seismic_sensor_radiusvolume -> main
47 Days Ago
nuclei_compost -> main
47 Days Ago
fridge_additions -> main
48 Days Ago
shelter_icon_scale -> main
48 Days Ago
Merge: from baseplayer_dispose - Fixes the error log spam on staging Tests: local 2 player session, 2nd player disconnected, triggered GC - no errors
48 Days Ago
Merge from fast_debug_draw: Fix memory leak in DamageTracker
48 Days Ago
Merge from coop_improvements
48 Days Ago
Merge from main
48 Days Ago
Update manifest
48 Days Ago
merge from premium_startup_fix
48 Days Ago
rug_deployment_fix -> main
48 Days Ago
Merge: from parellel_validatemove - Full conversion of player WaterInfo caching over to jobs - TerrainMap now uses NativeArray instead of managed array - expanded unit tests - new ServerDemoProcessor that tracks water results checks (in/out of water counts) Going to start testing on staging and monitoring the impact Tests: ran all the new or updated unit tests, made sure builds passed locally, during dev used server demos to validate stats.
48 Days Ago
Merge from fast_debug_draw: Fix shaders on Mac/Metal
49 Days Ago
Merge from high_walls_skins
49 Days Ago
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49 Days Ago
Merge from high_walls_skins
49 Days Ago
spacedetected_log_fix -> main
51 Days Ago
Phrases update
51 Days Ago
Merge: from texttable_allocs - Layout improvements and NRE fix for 0 rows Tests: unit tests + running filtered status command to force 0 rows
51 Days Ago
Only use Update for environment volumes in the editor as they only need updated outside of playmode if their transform has changed
51 Days Ago
beehive_fixes -> main
51 Days Ago
bee_rebalance -> main
51 Days Ago
Fixed environment volume server compile errors
52 Days Ago
Further environment volume optimizations
52 Days Ago
merge from high_walls_skins
52 Days Ago
Merge: from texttable_allocs - Fixing allocs in Server::playerlistpos Tests: ran unit tests and stewed on Aux2 for a week
52 Days Ago
merge from properbeejail
52 Days Ago
merge from remove_old_chicken
52 Days Ago
merge from Item_Descriptions_update
52 Days Ago
merge from easter2025
52 Days Ago
Set correct source item for orchid, rose and sunflower entities so they show the correct icons.