branchrust_reboot/maincancel

37,051 Commits over 4,444 Days - 0.35cph!

3 Months Ago
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3 Months Ago
Compile fix
3 Months Ago
Merge from chat_colour_config
3 Months Ago
sendmodelstate_optimization -> main
3 Months Ago
merge from furnace_workshop_fx
Rin
3 Months Ago
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3 Months Ago
Merge from priv_softcore_nre_fix
Rin
3 Months Ago
merge from static_bbs_magnet_fix
Rin
3 Months Ago
merge from bbq_fix_lod_emission
Rin
3 Months Ago
merge from vendingmachine_deploy_fix
Rin
3 Months Ago
merge from fueltank_fix
Rin
3 Months Ago
merge from shipping_containers_optimizations
Rin
3 Months Ago
merge from io_exploit_fix
3 Months Ago
merge from the deployguide box fix branch
3 Months Ago
restore guidePrefab on DLC boxes
3 Months Ago
merge from event_timing_adjust
3 Months Ago
merge from TechTree556fix
3 Months Ago
merge from mission_tackletheday_fix
3 Months Ago
merge from tutorial_death_fix
3 Months Ago
merge from store_analytics_fix
3 Months Ago
merge from floating_city_safezone_fix_merge_stomp_fix
3 Months Ago
merge from boxes_dlc
3 Months Ago
merge from comp_box_sorting
3 Months Ago
merge from serverbrowser_secure
3 Months Ago
Merge from nightlight_adjustment
3 Months Ago
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3 Months Ago
Merge from floatingcity_boatshopkeeper_fix
3 Months Ago
merge from skinviewer_checkout_fix (compile fix)
3 Months Ago
merge from fix_red_card_room_scientist_invisible
3 Months Ago
merge from fix_scientist_weapon_leak
3 Months Ago
merge from divesite_boat_spawn_fix
3 Months Ago
merge from largeplanter_boats_fix
3 Months Ago
merge from pipes_boat_fix
3 Months Ago
merge from bbq_emission_fix
3 Months Ago
merge from farming_boat_fix
3 Months Ago
merge from floating_city_pb_safezone_fix
3 Months Ago
merge from storepage_boxes_wordingfix
3 Months Ago
merge from skinviewer_checkout_fix
3 Months Ago
merge from connectmodal_removeregion
3 Months Ago
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3 Months Ago
Cherry pick to compensate scientist dmg lowered by armor buff, should now be on par previous patch (fullmetal is same ttk, hazmat will take less dmg, naked will take more dmg)
3 Months Ago
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3 Months Ago
merge from indirect_instancing
3 Months Ago
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3 Months Ago
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3 Months Ago
Use Vector3.Distance instead of BaseEntity.Distance as distance is a closer match to the previous behaviour for crossbreeding
3 Months Ago
Another artifical temperature safety check
3 Months Ago
merge from boxes_dlc