195,015 Commits over 4,079 Days - 1.99cph!

6 Months Ago
Have scientist try to guess your current location based on where they saw you last
6 Months Ago
Horses: removed the velocityDelta thing when applying forward forces, feels better when moving from gallop to canter after releasing shift
6 Months Ago
backup ruins_e
6 Months Ago
Update ballista icon Changed siege weapon items selection panel
6 Months Ago
Fixed ballista ModularCarAudio.StopTyreAudio NRE
6 Months Ago
Added a fallback blit in cases where TAA is invalid
6 Months Ago
Added the RustTAA shader to the Always Included shaders list
6 Months Ago
Add filename to inspector. Only show save preset button if there's a filename specified. Potential NRE fixes.
6 Months Ago
Manifest
6 Months Ago
Fixed catapult fire interaction available when looking at the wheels
6 Months Ago
Added SiegeWeaponVehicleAudio, inherits from from GroundVehicleAudio Updated BatteringRamVehicleAudio Added wheel audio to all siege weapons
6 Months Ago
merge from indirect_instancing
6 Months Ago
Add temporary debug error messages to diagnose the uninitialised component issue.
6 Months Ago
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6 Months Ago
Merge from defaults
6 Months Ago
bumped render queue on hit guide up to avoid issues with disappearing inside sculpture at times
6 Months Ago
Merging new TAA implementation to main
6 Months Ago
6 Months Ago
merge from xmas2024
6 Months Ago
merge from deluxe_christmas_lights_emission/xmas_light_uncrappification
6 Months Ago
merge from primitive
6 Months Ago
Minor horse code cleanup
6 Months Ago
Fixed ballista client loading issue
6 Months Ago
Fixed horse towing ropes not being destroyed when the joint breaks
6 Months Ago
Experiment with dark pie menu colors
6 Months Ago
Dir changes + backups
6 Months Ago
Fixed ballista choppy 3rd person reloading
6 Months Ago
Horses equipment (armor, shoes, saddle) and speed mods
6 Months Ago
Merge from primitive
6 Months Ago
Fixed NotImplementedException on the client when a ragdoll collides with something
6 Months Ago
Fixed jittery movement when noclipping
6 Months Ago
Codegen
6 Months Ago
Setup rotation through animation curve
6 Months Ago
Merge from primitive
6 Months Ago
Swap over to using Quaternions instead
6 Months Ago
Sculpt backups
6 Months Ago
Xmas menu background video
6 Months Ago
Renamed back to testbulb in case it is hardcoded somewhere or not updating with manifest or whatever.
6 Months Ago
Ass rotate implementation. Setup anim events. Moved everything over to a Viewmodel script
6 Months Ago
Tweaked catapult seat mount point Allow handcuffed player to be forced mount Reloading level change player corpse throwing force
6 Months Ago
Editor exporting of presets as default configs. Load defaults before convars.
6 Months Ago
merge from legacy_shelter_description_change
6 Months Ago
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6 Months Ago
merge from lanternfixes
6 Months Ago
merge from xmas2024
6 Months Ago
merge from xmas_light_uncrappification
6 Months Ago
battering ram - model update export
6 Months Ago
battering ram - updated animator to remove additional broken anim loop
6 Months Ago
updated battering ram anims