197,744 Commits over 4,140 Days - 1.99cph!

31 Days Ago
Category buttons now ask the server browser to requery
31 Days Ago
Store cart flow
31 Days Ago
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Main menu quit modal
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Super basic flex scroll view implementation
31 Days Ago
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32 Days Ago
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Store cart progress, tweaks
32 Days Ago
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Store cart baseline
32 Days Ago
main -> new_menu
32 Days Ago
syncvar_fixes -> main
32 Days Ago
Bootstrap font settings
32 Days Ago
Removed HDR to RustIcon color picker
32 Days Ago
Store overlay pages, font settings
32 Days Ago
syncvar_fixes -> aux3
32 Days Ago
In memory true again
32 Days Ago
Ensure resolver is disposed of properly after use
32 Days Ago
Throw build failed exception if sync var weaving fails Only create symbol reader provider if symbols
32 Days Ago
Disabled HDR on TMP text vertex color field for my sanity, it breaks the color picker
32 Days Ago
syncvar_fixes -> aux3
32 Days Ago
Only enable in memory reading for editor, build should be fine since its sequenced
32 Days Ago
syncvar_fixes -> aux3
32 Days Ago
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33 Days Ago
merge from wallpaper_nre_fix
33 Days Ago
Fixed wallpaper switching to mode 0 when deployed looking at an invalid block
33 Days Ago
merge from swapseat_hotbar_fix
33 Days Ago
Compile fix, forgot to save a file
33 Days Ago
merge from swapseat_hotbar_fix
33 Days Ago
Block belt input if you're swapping seats. Prevents seat switching keybinds triggering the hot bar selection Also fixes a longstanding double viewmodel issue when switching to the driver seat and deploying an item at the same time
33 Days Ago
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33 Days Ago
Ensure assembly resolver is disposed of properly. Prevents our stream from staying open and throwing copy errors.
33 Days Ago
New Weaver (Build & Editor) More reliable editor behaviour when swapping between build define symbols and scripts Some weaver cleanup and renaming
33 Days Ago
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33 Days Ago
Store progress: pack pages, featured pack system
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merge from main/sound_misc_may_2025
33 Days Ago
merge from main
33 Days Ago
water light/med footsteps use foostep-med sound template
33 Days Ago
fix water jump start/land effect prefabs not playing sounds