224,308 Commits over 3,684 Days - 2.54cph!

32 Days Ago
Fixed bug in orbitting causing radians to be converted to radians - this was causing inaccurate calculations on points Ensured fixed orbit works the same as the old orbit Bunch of debug stuff Fixed entry into orbit strafe
32 Days Ago
updated level 2
32 Days Ago
Fix NRE in Performance Logging Try catch & log error rather than throwing exception Prevent NRE in EventRecord.AddObject() incase null objects are ever passed in
32 Days Ago
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32 Days Ago
Fix reloading Unused Item tooltips show cooldown timer on ability Test item 3 Correct calculation Prefab and scene
32 Days Ago
added plywood_light_trim_02 bunch of asset updates to bring it in line with concepts
32 Days Ago
pillow clean variant
32 Days Ago
3p minigun fire animation shortened from 30 to 15 frames
32 Days Ago
book scale fix extinguisher mesh update and mount
32 Days Ago
updated sks mesh
32 Days Ago
Fixed MaterialSetup not working inside monuments (prop / environment volume spawn order issue)
32 Days Ago
updated 4k textures for cinematics
32 Days Ago
added decal_stars mattress_a1 + cover adjustments
32 Days Ago
added camera animation to deploy and admire anims
32 Days Ago
postit note
32 Days Ago
Use "unknown" key instead of "any" key I was using in testing
32 Days Ago
Smoothed out harbor_1 terrain in an attempt to prevent players from getting stuck
32 Days Ago
sks texture updates
32 Days Ago
Fixed visualize texel density shader error + now works in edit-mode
32 Days Ago
Skip driver version check if running under proton
32 Days Ago
Liam Toy Chest
32 Days Ago
Revert "HotloadManager disposes Hotload instance, was stopping assembly unloading" This reverts commit 1d83455903d1b9995c5680c933c49738ce22f149. Revert "LoadContext.Unload also unloads all it's IsolatedAssemblyContext" This reverts commit 672aabaadd48f649bf3c38068d4efe2e2c55780e.
32 Days Ago
subtracting 95037 pie_menu_phrases - fixes greastures NRE and collectible pickups
32 Days Ago
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32 Days Ago
merge from save248
32 Days Ago
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32 Days Ago
edited minigun view model deploy and admire animations
32 Days Ago
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32 Days Ago
space outfit texture fixes
32 Days Ago
OrbitStrafe state now attempts to flow nicely from a strafe state when swapping
32 Days Ago
added bins
32 Days Ago
HotloadManager disposes Hotload instance, was stopping assembly unloading Warn for older AMD GPU drivers too, 2.0.283 has a driver crash when child processes are opened
32 Days Ago
Input glyphs
32 Days Ago
Hook back Preferences.ControllerLook(Yaw/Pitch)Speed for Input.AnalogLook when using a controller
32 Days Ago
Restored Unity version to 2021.3.35f1
32 Days Ago
Change scene title/desc
32 Days Ago
Add input testing scene and hud
32 Days Ago
Improve LoadGlyphTexture logic
32 Days Ago
Snapped all crates on cargo ship back to the ground
32 Days Ago
oilrigs s2p
32 Days Ago
fixed flickering decals in moonpool
32 Days Ago
Remove KeyGlyphLoader, supply all keyboard and mouse glyph files Let me know if I missed any buttons, I don't have a numpad on my keyboard so tag me!
32 Days Ago
Enabled custom convex env volumes for oilrig sat tube complex parts (moonpool, tubes)
32 Days Ago
Avoid collection modified error in NetworkPrune (Fixes Facepunch/sbox-issues#5280)
32 Days Ago
Expose Input.TriggerVibration (using existing API), hook up SDL_GameControllerRumbleTriggers
32 Days Ago
missing materials
32 Days Ago
fixed colliders of barges being too skinny
32 Days Ago
set up viewmodel renderer script with ammo belt materials included
32 Days Ago
Game Controllers using SDL2 (#1509)
32 Days Ago
Fix minigun belt lod glitch