147,231 Commits over 4,444 Days - 1.38cph!

2 Years Ago
Trout and yellow perch bait value reverted to 10, 1 stack size
2 Years Ago
Removed excess logs
2 Years Ago
Fixed formatting bugs
2 Years Ago
Ensured translated ammo name and proper type is passed
2 Years Ago
Raw fish is now worth 0.5 bait and can be used in stacks of 3 (max 1.5 bait value) Catfish, orange roughy, salmon and small sharks now have a bait value of 0 (eliminates possibility of losing a valuable fish for a lower value fish)
2 Years Ago
Tech tree panel changes Rename the tabs from Tier 1/2/3 to Level 1/2/3 Reduced the size of the close text slightly Don't show the button at all for tech trees that the current workbench can't access
2 Years Ago
Merge main
2 Years Ago
Ammo count and type of ammo is now visible in the tooltips of vending machines
2 Years Ago
2 Years Ago
Test map edit
2 Years Ago
Trike DoPrepare + manifest
2 Years Ago
Combine PedalTrike LODGroups
2 Years Ago
Combine PedalBike LODGroups
2 Years Ago
Some initial trike setup
2 Years Ago
Raise water detection level on the push bike
2 Years Ago
Merge main -> Bikes
2 Years Ago
Fixed WaterDepthMask not deregistering the mask when a boat is placed in a scene before the game starts (only relevant to dev work)
2 Years Ago
Applied FX to pedalbike.
2 Years Ago
Folder cleanup
2 Years Ago
Remaining wheel fx.
2 Years Ago
Fixed pedal bike right pedal rotation
2 Years Ago
Merge main -> Bikes
2 Years Ago
Also make sure the renderer is disabled on startup
2 Years Ago
Instead of leaving largest collider null, remove from the static list
2 Years Ago
Trail FX
2 Years Ago
Fix icelake showing a 1m red sphere in middle - caused by no buillding blocked for the "monument" so it defaults to 1m instead of being disabled
2 Years Ago
Show "Can't place on monument" when trying to place barricades onto concrete inside monument instead of `Failed Check: Sphere Test ( "assets/blah/blah/blah" )` - work with detailed error mode
2 Years Ago
Merge main -> fix_barricade_building_error
2 Years Ago
Fix invoke NRE caused when trying to fix a different InvokeHandler NRE
2 Years Ago
Fix barricades showing the long debug error of "Not In Terrain" to normal players - switch from admin check to convar`detailed_building_errors` to turn on debug building error messages
2 Years Ago
merge from fix_invoke_profling_nre
2 Years Ago
merge from horse_state_transition_fixes
2 Years Ago
merge from samsite_togglemode
2 Years Ago
merge from attachments_translation
2 Years Ago
merge from fix_ladders_monuments
2 Years Ago
merge from fix_barricade_show_building_blocked
2 Years Ago
merge from fix_mixing_table_console_spam
2 Years Ago
Fix console spam from mixing table loot panel
2 Years Ago
Prevent barricades, seeds & ladders from showing the building blocked outline around monuments
2 Years Ago
Fix ladders being placeable inside monuments
2 Years Ago
Fixed UnmountServerAddons not working without gmod_unload_test Change where clientside think is called from This does NOT affect the Think/Tick hooks clientside, but DOES affect the following Lua systems: * timers * HTTP requests * async file reads * net messages Ideally there should be no noticeable changes, but these systems will now run correctly when not receiving pakcets from the server. Fix filesystem not being able to seek above 2GB in a file Error out and do not mount addons over 4GB Everything under should work with previous commit. Block servers from modifying fov_desired Warning on model scales of 0 or below Fixed gibs clientside not initializing their scale to 1
2 Years Ago
player update. eoka 3p shoot anim updated.
2 Years Ago
Wheel effects
2 Years Ago
pedal bike and trike gibs
2 Years Ago
player update. ak47 3p and gun anims updated. Holster position updated too
2 Years Ago
radtown sign change and converted lod to rendererlod
2 Years Ago
Merge from main
2 Years Ago
merged main into wire_slacking
2 Years Ago
Fixed the new 'Invert Mode' input draining batteries
2 Years Ago
player update. m249 3p and gun anims updated. Holster position updated too