199,781 Commits over 4,140 Days - 2.01cph!

bot
10 Years Ago
Automated Windows Build #126
10 Years Ago
Updated TOD Data vis twaeks
10 Years Ago
Deleted some old/crap goals/goal plans
10 Years Ago
Subtracting TOD commit
10 Years Ago
Cherrypicking/reverting data vis tweaks
bot
10 Years Ago
Automated Linux DS Build #126
10 Years Ago
- More
10 Years Ago
Enabled options menu mid game
10 Years Ago
Removed BehaviourPlanData, InteractionPlan now stores InteractionPlanData to serve the same purpose, old usage (crafting) should instead use Intentions when we re-implement the feature Added some EntityConditionFilter result caching/blackboarding in Group+Knowledge Foreach killing in GroupManager Deleted UnitCanFindCraftingItems consideration Deleted UnitCanFindItemOfType condition (replaced by UnitCanFindEntityCondition)
10 Years Ago
EC filter tweaks, nuking yet more old con types
10 Years Ago
File library can now write png/jpg files util.TableToJSON handles arrays properly Removed angle/vector pool debug message
10 Years Ago
Updated crash reporter URL
bot
10 Years Ago
Automated Windows Build #127
10 Years Ago
road_decal textures road asphalt textures
bot
10 Years Ago
Automated OSX Build #127
10 Years Ago
IsHoldingItem tweak
10 Years Ago
re-exported temple ground stone with less of a gap between each stone. tweaked diffuse map on ground stones to be less dark and removed black from edges. changed lighting to be less contrasty, changed lighting position and height, added new court lights, working on eclipse mode, added eclipse modifier to temple shaders
10 Years Ago
Holmzy's Law: When admins give items, announce it to the whole server in chat
10 Years Ago
changed lighting to be less contrasty, changed lighting position and height, added new court lights, working on eclipse mode, added eclipse modifier to temple shaders. rebaked lightmap..
bot
10 Years Ago
Automated Linux DS Build #127
10 Years Ago
Moved secret debug keys to console commands (lookingat, noclip. debugcamera, drawcolliders)
bot
10 Years Ago
Automated Windows Build #128
10 Years Ago
Fixed missing textures on key lock
bot
10 Years Ago
Automated Linux Build #128
10 Years Ago
- Launchers can now be set to be manually ticked - Launchers are now set to manual tick when they're init'd from a WeaponSO
10 Years Ago
Fixed rock particles from colliding with player collider
10 Years Ago
Cowboy - Updated win anim, added lose anim
10 Years Ago
Cowboy - Added win & lose anim
bot
10 Years Ago
Automated Linux DS Build #128
10 Years Ago
latest version for backup
10 Years Ago
Expanding Unit+Desires system to support a generic ItemDesire type
10 Years Ago
- WIP refactoring of Equipment handling - Ripped out loads more now unused stuff
10 Years Ago
More desires and ECF tinkering, NRE catchers (+ warnigns) in DSE constructor
10 Years Ago
Data save
10 Years Ago
- Deleted all the old character UI code + files - More item work
10 Years Ago
Added "sort by decision weight" button to GoalSettingsEditor, which does that UnitCanFindEntityCondition will create a new ItemDesire when it can't find the requested item (provided Id filter is present) Build Goals re-organisation ItemDesire files
10 Years Ago
Fixed options visibility issue
10 Years Ago
- Equipment now uses scriptable objects - Reworked equipment loading/saving and simplified everything
10 Years Ago
Fixed GMPublish Linux link order Added loading bar text when waiting for Steam auth
bot
10 Years Ago
Automated Linux Build #129
bot
10 Years Ago
Automated OSX Build #129
bot
10 Years Ago
Automated Windows Build #129
10 Years Ago
- More item reworking
10 Years Ago
- Weapon definitions now have link to projectile prefab and launchers initialised from a weapon use it instead of projectile name.
bot
10 Years Ago
Automated Linux DS Build #129
10 Years Ago
- Can now set an effect prefab per weapon definition to be used as a muzzle/firing flash
10 Years Ago
Added command line option to cause BAssert to dump (Windows only) I have faith in you, Linux DS
bot
10 Years Ago
Automated Windows Build #130
10 Years Ago
That wasn't very cross platform of me.
bot
10 Years Ago
Automated Linux Build #131