202,453 Commits over 4,171 Days - 2.02cph!

9 Years Ago
fixed holosight reddot alignment
9 Years Ago
Fixed handling bug when dynamic occludees are destroyed
9 Years Ago
units can now attack and move in any order in a turn
9 Years Ago
9 Years Ago
turnbanner stays on longer, state fixes
9 Years Ago
Added tile-based LOS testing class
9 Years Ago
9 Years Ago
Possible skin fix
9 Years Ago
Setting up trees.
9 Years Ago
.
9 Years Ago
VectorUtility namespace
9 Years Ago
Steam Skin server debug
9 Years Ago
materials set
9 Years Ago
Utility code cleanup + summaries. Added some punctuation to existing summaries.
9 Years Ago
Steam Skin server debug
9 Years Ago
9 Years Ago
9 Years Ago
More summaries and cleanup...
9 Years Ago
tile hovering wip stuff
9 Years Ago
moved some OnTileHover stuff to BoardView
9 Years Ago
9 Years Ago
some TileView setup on Tile prefab, removed some debug spam
9 Years Ago
basic tile hover glow working and networked
9 Years Ago
tile hover events are only sent to the server during a player's turn, so you can't annoy the other player during their turn :) (and to halve bandwidth)
9 Years Ago
some more prep work (overgrowth dressing scene)
9 Years Ago
Merging latest from trunk
9 Years Ago
Fixed vehicles not showing damage on new client connecting. Related to issue #62
9 Years Ago
Different pattern for deserialize before init
9 Years Ago
Refactoring
9 Years Ago
FOR FUCK SAKE WIP UI
9 Years Ago
FOR FUCK SAKE fix scene UI
9 Years Ago
added a LOS check flag to attack range. Gunker uses LOS
9 Years Ago
updated truck 3 paintable
9 Years Ago
Driving changes to remove excessive raycasts Updated prefabs to have collision layer Camera changes to allow multiple views
9 Years Ago
Overgrowth dressing scene prep over - Roads, train tracks, sewer drainwalls and concrete slabs now generated through Scene2Prefab
9 Years Ago
Revered to old Definition version with override of DataAsset.AssetName property Cleaned up some stat related utility and extension stuff
9 Years Ago
comments
9 Years Ago
trees
9 Years Ago
merge trees
9 Years Ago
undone road mat
9 Years Ago
Added check direction for AI
9 Years Ago
Removed Steamworks.Net
9 Years Ago
Added LeanTween, wip movement stuff
9 Years Ago
Removed STEAM errors
9 Years Ago
Extended occlusion culling support for articulated models; added player and animal ragdolls Culling now enabled by default Removed culling related debug messages
9 Years Ago
Forgot to branch off. Re added steam and shit.
9 Years Ago
more movement stuff
9 Years Ago
Removed BuildingSettings.BuildingInteractions and associated wrapper Cleaned up filters and moved methods to extension classes
9 Years Ago
continued Utility cleanup
9 Years Ago
31 atmos added