121,610 Commits over 4,048 Days - 1.25cph!
[D11][#1752] fix for selecting empty item when creating sell order [#1754] Fix for trying to drop item while preview is open
[d11][Audio] Applied new physics volume settings.
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[D11] [Audio] Adds more sub tab sfx
[D11] [Audio] Adds more sub tab sfx
[D11][Tutorial] Changes for Issue #1741, crafting tasks now checks player inventory to account for already crafted items
Removed camera from UIIngameHUD scene
[D11] [Audio] Adds refresh game sfx
[D11] [Audio] Adds refresh game sfx
[D11] [UI] Update to Create game UI buttons
Some corrections + rebaked sets/assets
Removed deprecated code
[D11] [UI] Update to Create game UI art
[D11] Disable permission check XB1
[D11] [UI] added item names for ingredients in the crafting screen
[D11] proper fix for conflicts
[D11] Disable XB1 permission check for now
[D11] [UI] better fix for compile error
[D11] Fix conflicting SERVER/CLIENT routiners
[D11] [UI] compile error fix
[D11] [UI] removed a print string
Windmill electric FX
Better lantern glow
Lantern sound is tiny instead of small
Some bounce improvements
Hobobarrels tweaked for fog
Fixed some duplicate/wrong scripts
Wall cabin lanterns not supersized
Scene2prefab
Remaining cabins.
Optimization pass.
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Scene.
Converted expensive point light shadows into spots on the walkway lanterns.
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[D11] [Audio] Alters the range on the new physics volume to be 0 to 3
[D11] [Audio] Alters the range on the new physics volume to be 0 to 3
[D11] [Audio] Adds physics volume to add better control over physics impact sounds in the world
[D11] [Audio] Adds physics volume to add better control over physics impact sounds in the world
[D11][Tutorial] Fix for not being able mount the boat (requires pre-process client/server prefabs)
Oilrig_1 scene2prefab (fix attempt)
[D11] [UI] updates to hint triggers
[d11][Audio] Updated server refresh audio, recreated as non tonal one-shot fx for button clicks
[D11] [UI] implemented the ore and tree mini game HUD hints, and the torch, stopped the hints from flickering sometimes
[D11] XB1 privilege check + client side checks for access to multiplayer/chat features
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[d11][Audio] Fixed missing sounds from Bradley APC, wav was silent for some reason. Also improved roll-off and filtering with distance behaviour
[D11] [Audio] Fix map zoom sfx
[D11] [Audio] Fix map zoom sfx
[D11] [Audio] Fix popup audio spamability