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138,033 Commits over 4,505 Days - 1.28cph!

7 Years Ago
[D11] Testing generic attack audio prefab for LR300 & AK47
7 Years Ago
[D11] Restoring original recoil
7 Years Ago
[D11] + Harbor 2 SLOD distance adjusted + portacabin_300_600 LOD tweaked + Fixed Z fighting issue with harbor_2_grounds
7 Years Ago
Adjusted roadside monument loot spawns on tier 1 and 2
7 Years Ago
Merge from hitboxes
7 Years Ago
Merge from main
7 Years Ago
Rebuilt bear prefab, small tweak on shoulders.
7 Years Ago
can not use broken weapons in turrets
7 Years Ago
firework limiting
7 Years Ago
[D11] SLOD Distance tweaks for Compound and Satellite Dish
7 Years Ago
Merge from hitboxes
7 Years Ago
Merge from main
7 Years Ago
Fixed issues with extreme thicknesses.
7 Years Ago
[D11][UI] Reduced time for looting items and moving them to containers.
7 Years Ago
[D11] Remove log from PlayerBelt
7 Years Ago
Removed trail paths from junkyard S2P Junkyard
7 Years Ago
fix sedan_a_wrecked was using the painted variant material and not the wrecked one
7 Years Ago
don't cull patrol helicopter
7 Years Ago
[D11] + Gas Station SLOD distance adjusted
7 Years Ago
Fixed terrain splat transition aliasing with distance
7 Years Ago
[D11] Tweaking SLOD distances for Harbor1 and Airfield
7 Years Ago
Auto turrets can no longer use MGL and rocket launcher
7 Years Ago
Merge from main
7 Years Ago
[D11] + Lighthouse SLOD distance adjusted
7 Years Ago
Taking into account lifetime etc.
7 Years Ago
[D11] Material Fix on Lantern
7 Years Ago
[D11] Fixed issue causing Rustworks.GetServerActivePlayers being called on LateUpdate
7 Years Ago
[D11][#3083] Stop attack animating on shadow while piloting a boat
7 Years Ago
[D11] Fix for Cloth_A Lodding incorrectly
7 Years Ago
Made storage module interaction play nicely with other vehicle interactions
7 Years Ago
Workshed scene backup
7 Years Ago
[D11] Train_wagon_B fix vertex colours
7 Years Ago
Needed isLoadingSave, not isLoading
7 Years Ago
Cache liquid drain amount and deduct via invoke
7 Years Ago
Don't double up modules no server load (different to the previous double-up bug)
7 Years Ago
Fix teleport2owneditem throwing an exception if no targets were found
7 Years Ago
Merge from main
7 Years Ago
WIP better passthrough calculations
7 Years Ago
Fixed vehicle module health not loading from saves
7 Years Ago
Merge from main
7 Years Ago
Minor fix
7 Years Ago
Chassis spawn at max health, only damage modules
7 Years Ago
Merge from main
7 Years Ago
Merge from Main -> Vehicles
7 Years Ago
Fix double spawning modules on loading saves
7 Years Ago
Craters new build - island shape improvement
7 Years Ago
Canyon new build - island shape improvement
7 Years Ago
HapisIsland_new tweaks
7 Years Ago
turret crouch exploit fix
7 Years Ago
mgl/rl turret nerf turret now aims at portion of player above water if possible