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126,898 Commits over 4,201 Days - 1.26cph!

7 Years Ago
m249 fbx .meta change which should fix some odd shading skinners are seeing.
7 Years Ago
[D11] Geiger sounds should now be working again (screen FX still disabled)
7 Years Ago
[D11] [Audio] Experimental checkin to test how the spatial sounds work without custom scripts interfering.
7 Years Ago
[D11] [Audio] Experimental checkin to test how the spatial sounds work without custom scripts interfering.
7 Years Ago
Fixed some issues with skin unloading Added itemskinunload convar (currently disabled by default)
7 Years Ago
Only run skin reset / apply on entities that have a model (i.e. not held entities)
7 Years Ago
Tweaks and fixes to flares and lightGroupAtTime
7 Years Ago
Re-enabled mesh eviction
7 Years Ago
[D11] [Audio] Adds Putsons new loading loop
7 Years Ago
[D11] [Audio] Adds Putsons new loading loop
7 Years Ago
Updated M39 material to specular workflow (for skins)
7 Years Ago
[D11] Craft complete sfx on PS4/XB1 - fix for "Loading" displaying after cancelling sign in - compile fix
7 Years Ago
Scene backup. Related prefab changes.
7 Years Ago
Easter Basket model, world model and lods, materials etc
7 Years Ago
Unity 2019 fixes
7 Years Ago
Fix for using non-D11 Unity build
7 Years Ago
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7 Years Ago
[d11][Audio] Updated Gunshot template to have wide spread at close distance and 2D spatialisation at point blank
7 Years Ago
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7 Years Ago
7 Years Ago
[D11] latest for staff
7 Years Ago
[D11] Modifies modifier check for staff
7 Years Ago
[D11][Tutorial] merge
7 Years Ago
Skin unloading baseline
7 Years Ago
[D11] More null checks
7 Years Ago
7 Years Ago
[D11] Removes modifiers from gunshot
7 Years Ago
[D11] Removes modifiers from gunshot
7 Years Ago
[D11] Fix null modifiers reference
7 Years Ago
[D11] Fix null modifiers reference
7 Years Ago
[D11][Tutorial] Tutorial target now can only be knocked down from the front
7 Years Ago
7 Years Ago
[D11] [Audo] Removes custom spatial curve from gunshot prefab
7 Years Ago
[D11] [Audo] Removes custom spatial curve from gunshot prefab
7 Years Ago
3p relax anims for MGL
7 Years Ago
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7 Years Ago
converted m39 from metalness to spec
7 Years Ago
Fixed riot hat skinnable entity reference
7 Years Ago
Fix for map decompression
7 Years Ago
[D11][Tutorial] Removed kill action that was not meant to be in
7 Years Ago
[D11][Tutorial] PagedUI now waits for template pages to initialise before disabling
7 Years Ago
7 Years Ago
[D11][Tutorial] Tutorial shelter door can no longer be picked up
7 Years Ago
[D11][Tutorial] Decreased amount of time to craft an item in tutorial
7 Years Ago
[D11][Tutorial] Added xbox client + server build methods
7 Years Ago
[D11] [UI] tweaks to quick drop
7 Years Ago
[D11][Tutorial] 2x resource gather on attack (when tutorial active). dropped items now are displayed - Disabled the caching on resourceref - cached server entity for client (may cause performance hit)
7 Years Ago
[D11] Moved interface method out of define
7 Years Ago
[D11] Updated some missed "Options" strings to "Settings"