reporust_rebootcancel

139,387 Commits over 4,352 Days - 1.33cph!

7 Years Ago
Fixed missing edge mask properties in foliage shader
7 Years Ago
Updated ASE to 1.7.0.006
7 Years Ago
Fixed NRE in BaseHelicopterVehicle
7 Years Ago
merge from map_improvments
7 Years Ago
subtracting 40420 - completely breaks NPC loot
7 Years Ago
[D11] 31 launch site assets updated with vertex shader LODs
7 Years Ago
[D11] + Objects removed from Water Treatment Plant/manifest updated/Scene to prefab
7 Years Ago
All hair prefabs are set up and references set.
7 Years Ago
From code review: Only replicate convars to clients that have successfully authed Also removed the new Server class and combined it into ServerMgr
7 Years Ago
Reset entity timestamps on creation
7 Years Ago
Fixed windmill ground watch issues Windmill easier to place (no longer have to stand at max distance to place)
7 Years Ago
Shader.WarmupAllShaders crashes - so lets not do that
7 Years Ago
Add error message for missing cached entities
7 Years Ago
Small optimisation to BuildingBlock.ChangeSkin
7 Years Ago
Shader.WarmupAllShaders test
7 Years Ago
ProjectVersion.txt restore
7 Years Ago
manifest loadtime test
7 Years Ago
Disable MovieMaker canvas in benchmark
7 Years Ago
cherry pick 40450
7 Years Ago
fix branch location
7 Years Ago
Simplified code
7 Years Ago
Disable MovieMaker canvas in benchmark
7 Years Ago
Fix TimeSince constructor warning in MainMenuSystem
7 Years Ago
main menu: don't update new alerts every frame
7 Years Ago
Can now hold down on give/take water buttons to move 100ml of water every 0.1 seconds
7 Years Ago
Disable some moviemaker stuff during benchmark playback
7 Years Ago
Satellite Dish - baked LODs rework
7 Years Ago
Switch to saving the server id + token in the identity folder because there can be multiple on the same system, also planning to use replicated convar to get the server id on clients
7 Years Ago
[D11] + Sphere tank objects removed/manifest/scene to prefab
7 Years Ago
[D11] Disable audio mixer plugin, no longer needed.
7 Years Ago
Added code for loading server snapshots into the clientside entity cache
7 Years Ago
Disable LateUpdate in HDAdditionalLightData and DecalProjector
7 Years Ago
Enabled headlerp_inertia by default
7 Years Ago
[D11] + Warehouse objects removed/updated manifest/scene to prefab
7 Years Ago
Death screen consistency pass
7 Years Ago
[D11] Check for null audioSource in MovementSounds
7 Years Ago
Fix new clients not getting the correct on-platform lights
7 Years Ago
[D11] [TEMP] Fix for incorrect image size
7 Years Ago
Fixed two issues with vehicle lift sync to newly connecting clients
7 Years Ago
Added more right hand IK targets to drum kit
7 Years Ago
network++
7 Years Ago
Phrases
7 Years Ago
Gas station exterior - baked LODs rework Updated gas station level
7 Years Ago
Xylophone prefab setup
7 Years Ago
Merge from map_improvements
7 Years Ago
7 Years Ago
small optimisation to GroupEnter packet size
7 Years Ago
Merge from main
7 Years Ago
Setting up hair prefabs. Deleted some redundant folders.
7 Years Ago
Reduce maximum number of markers to 1