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125,846 Commits over 4,201 Days - 1.25cph!

6 Years Ago
[D11] Cloths optimisation. Micro optimisations + removal of brute force build
6 Years Ago
[D11][UI][#3937] Fix hang when opening gambling wheel
6 Years Ago
[D11] [UI] Fixed secondary option not being translated correctly for building blocks when holding the hammer (Rotate option).
6 Years Ago
[D11][#3949] Can no longer light the torch whilst attacking with it. (Updated)
6 Years Ago
[D11][#1002] [Thomas Edgar] Fix for chickens falling through floor
6 Years Ago
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6 Years Ago
[D11] Craggy test - [litenetlib editor only] - part strip isRunningLocalServer [WIP]
6 Years Ago
Merge from farming2
6 Years Ago
Scene2Prefab compound
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Vehicle storage container handling work. Expand IItemContainerEntity interface.
6 Years Ago
fixed deploy waterbucket 1st anim frame
6 Years Ago
More efficient position check
6 Years Ago
tweak waterbucket material
6 Years Ago
Change update to FixedUpdate
6 Years Ago
Break vehicle tanker IO connections if the vehicle moves
6 Years Ago
fix waterbucket worldmodel orientation, tweak to reduce clipping
6 Years Ago
IOEntity liquid basics for fuel tanker module. Still need to handle movement.
6 Years Ago
fix normal on front bumper
6 Years Ago
More static water catcher fixes, fixed version in compound prefab
6 Years Ago
Fixed static water catcher not using correct loot panel
6 Years Ago
Tidy up supported passes on terrain shader a bit more
6 Years Ago
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6 Years Ago
Default the history server list to sort by last played (descending)
6 Years Ago
tweak engine module collision
6 Years Ago
Rename ContainerIOEntity Menu_Occpued to Menu_Occupied. Rename StorageContainer Menu_Occpued to Menu_Occupied.
6 Years Ago
Merge from farming2
6 Years Ago
Ignore gravity check for connection exiting a powered pump Fixed a case when autofilling liquids would do an incorrect height check
6 Years Ago
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6 Years Ago
Merge from Main->Vehicles
6 Years Ago
Enabled forward pass on Terrain, Foliage and FoliageBillboard shaders
6 Years Ago
Replaced LightLOD on fireflies
6 Years Ago
Merge from main
6 Years Ago
Untoggled shadows in firefly prefab
6 Years Ago
Changed shadow cascade settings to default main
6 Years Ago
Engine item refresh
6 Years Ago
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6 Years Ago
merge from farming2
6 Years Ago
Death chance balance
6 Years Ago
Balance
6 Years Ago
[D11] [UI] Temporarily disabled player inspect screen. Added support for stat name translations in player inspect screen.
6 Years Ago
[D11][Gameplay][#3920] Player auto-sprint input small fixes
6 Years Ago
[D11] - T2369 - Texel Inconsistencies - Fix - Upped resolution on appropriate maps
6 Years Ago
[D11] - T2368 - Some Viewmodels are Low Quality - Fix - Updated Materials from FP branch.