201,720 Commits over 4,171 Days - 2.02cph!

10 Years Ago
updated flowmaps to work with net on lava court
10 Years Ago
Agent+DecisionMaker grabs the nearest SOC child
10 Years Ago
Re-assign the DecisionContext.Target earlier in DM
10 Years Ago
Cleaning
10 Years Ago
- Enemies now have the ripple effect again (only spikey thigns had it) - Shield pickups in - Enemies have 1% chance to drop shield - Crates have 2% chance to drop shield
10 Years Ago
- Decreased the suck-in range of energy batteries so the player has more risk to collecting them mid-fight
10 Years Ago
Basic floorplan drawing implemented.
10 Years Ago
Cleaning
bot
10 Years Ago
Automated Windows Build #10
10 Years Ago
Added atmospheric music 15
10 Years Ago
Fixed door collider not being solid after placement
10 Years Ago
- Reduced cooldown timers from 15 to 10 seconds
10 Years Ago
Better building block rotation and upgrade error messages
10 Years Ago
More SOC work
10 Years Ago
SOC Branch
10 Years Ago
some material tweaks
10 Years Ago
merge from main
10 Years Ago
Subtract 2200, 2198, 2197, 2196
10 Years Ago
Fixed float/fly console exploit
bot
10 Years Ago
Automated Windows Build #11
10 Years Ago
- Added a 4 turret floating turret
bot
10 Years Ago
Automated Windows Build #12
10 Years Ago
- Standalone floor base prefab
10 Years Ago
anim
10 Years Ago
Config progress
10 Years Ago
Addding more stat modifiers to various effects, renaming stuff
10 Years Ago
added new cloud city landing lights adding cloud city cloth anims
10 Years Ago
added new cloud city landing lights adding cloud city cloth anims
10 Years Ago
Compiling works
bot
10 Years Ago
Automated Windows Build #13
bot
10 Years Ago
Automated Linux Build #14
10 Years Ago
Adding more to building editor.
10 Years Ago
Owl hit anim
10 Years Ago
New signs textures Models, LODs Implemented picture frame signs
10 Years Ago
Weather stuff
10 Years Ago
FOR FUCK SAKE energy item prefab
10 Years Ago
FOR FUCK SAKE loot texture
10 Years Ago
- Mission creation now spawns the player at EntranceMissionLocation object if there's one present, otherwise defaults to 0,0,0 (middle of first room in a level )
10 Years Ago
More WeatherSettings, enabled weather
10 Years Ago
Mo weather
10 Years Ago
10 Years Ago
Added atmospheric music track 16
10 Years Ago
Weather volume prefab layer + audio mixer fix
10 Years Ago
Fixed rivers rendering over other transparents
10 Years Ago
10 Years Ago
adding mouse materials.
10 Years Ago
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10 Years Ago
FOR FUCK SAKE tilest with WIP enranceB
10 Years Ago
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10 Years Ago
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