201,677 Commits over 4,171 Days - 2.01cph!

9 Years Ago
Updated harbor2 layout
9 Years Ago
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9 Years Ago
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9 Years Ago
Parenting changes, cam changes
9 Years Ago
Deployable component is now prefab attribute (stripped from instances, reduced memory usage)
9 Years Ago
backup harbor_1 progress
9 Years Ago
Slowed boat speed and turning
9 Years Ago
Fixed ambient light adjustment inside player buildings being reversed
9 Years Ago
colour tweaks to shipping containers
9 Years Ago
Power generator greybox
9 Years Ago
Merge from main
9 Years Ago
Fixed some helditem spawn bugs. Made stairs a bit bigger.
9 Years Ago
Emphasising differece between skinid and inventoryid Server downloads steam inventory from web Close loading bar properly if download fails Fixed item definitions not loading right in editor
9 Years Ago
Fix for aiming rotation and guides not appearing, locked vertical cam movement when aiming
9 Years Ago
Slope curve on player motor adjustment
9 Years Ago
Fix for Cave 6 bottom room exit - RUST-1395
9 Years Ago
fixed attachment points on bolt rifle
9 Years Ago
More camera, aiming changes
9 Years Ago
Double the resolution of aiming guide
9 Years Ago
Network++
9 Years Ago
Added pallet/box stacks greyboxes
9 Years Ago
Added a script that tries to reset the game to act like a fresh install (removes cloud-synched config too)
bot
9 Years Ago
Automated Linux Build #458
9 Years Ago
Started on a bigger apartment block.
9 Years Ago
This is windows only for now
9 Years Ago
Reduced speed of cannon balls, aiming changes
9 Years Ago
compile fix for garry
bot
9 Years Ago
Automated Linux Build #459
bot
9 Years Ago
Automated OSX Build #459
9 Years Ago
Ocean renderer is now only active on clients
9 Years Ago
Added greyboxes for road cones and wooden crates
bot
9 Years Ago
Automated Windows Build #459
9 Years Ago
fixed ironsights on bolt rifle
9 Years Ago
Solved the DXT5 compression artifacts on gui/corner* materials
bot
9 Years Ago
Automated Linux DS Build #459
bot
9 Years Ago
Automated Windows Build #460
bot
9 Years Ago
Automated Linux DS Build #460
9 Years Ago
Forgot to commit half my changes
9 Years Ago
temp fix for locked doors in radtowns compile fix
9 Years Ago
Added line of sight checks for AI
9 Years Ago
compile fix
9 Years Ago
Inventory icon upload fix
9 Years Ago
Fixed building preview errors.
9 Years Ago
temporary map fix
9 Years Ago
balls
9 Years Ago
added shop elements and sign stuff
9 Years Ago
Added probability stuff
9 Years Ago
Ignore damage to players in vehicles for this release. Note that impact blood FX still spawn since that's done by the bullet itself, whether or not it does actual damage.
9 Years Ago
commit for merge
9 Years Ago
building def updated