202,451 Commits over 4,171 Days - 2.02cph!

9 Years Ago
UnitAttachments.CanAttach rework/comments
9 Years Ago
Tweak
9 Years Ago
Added global wind control via windzone
9 Years Ago
UI improvements
9 Years Ago
More
9 Years Ago
* OpenURL now works with about:blank * <gamemode>.txt convars get the LUA_SERVER flag instead of GAME
bot
9 Years Ago
Automated Linux Build #603
bot
9 Years Ago
Automated Linux DS Build #603
bot
9 Years Ago
Automated Windows Build #603
9 Years Ago
Item bar fixes
9 Years Ago
Latest driving model now default moved ramps, added cones
9 Years Ago
fix for guest code not saving
9 Years Ago
exported every hex with lods 0 1 and 2, recreated all prefabs with lods and 1 material
9 Years Ago
CMatRenderCallQueue allocations now use a fixed-size buffer Removed ref-counting from render contexts Removed all code that could dynamically create render contexts (unused anyway)
bot
9 Years Ago
Automated Linux Build #604
bot
9 Years Ago
Automated Linux DS Build #604
bot
9 Years Ago
Automated OSX Build #604
bot
9 Years Ago
Automated Windows Build #604
9 Years Ago
Use memcpy for copying LightDesc_t objects in to shaderapi
bot
9 Years Ago
Automated Linux Build #605
bot
9 Years Ago
Automated OSX Build #605
bot
9 Years Ago
Automated Windows Build #605
9 Years Ago
Silence copybins_win32.bat
bot
9 Years Ago
Automated Windows Build #606
9 Years Ago
Fixed foliage not showing on editor start (bug in ST wind code)
9 Years Ago
added prefab
9 Years Ago
fixed individual stones
9 Years Ago
Cherry picked latest foliage shader changes from dungeon_art_4
9 Years Ago
Disabled splash screen Disabled graphics jobs Removed old placeholder effect icons Disabled crunch compression on some UI sprites
9 Years Ago
FOR FUCK SAKE shaderforge
9 Years Ago
Disabled all crunch compression via AssetPostprocessor
9 Years Ago
▍█▊▌▋ ▊█▇▉▉ ▍▆█▌ ▉▅▍▍ ▄▉▋█▊▆▊
9 Years Ago
█▅▍▉▇▋▄ ▌█▅ ▅█▋▇▌▉▉▇++
9 Years Ago
Fixed culling lag when players turn visible
9 Years Ago
▇▉▉▅ █▍
9 Years Ago
FOR FUCK SAKE fix player 2 avatar orientation
9 Years Ago
▇▍▅▋ ▉▆ ▆▌▍▋▆▇
9 Years Ago
New smaller island for build, renamed and orgnaised a bunch of WIP scenes, moved current build island into WIP folders
9 Years Ago
save
9 Years Ago
Goal no longer stores a seperate list of fallback goal plans, allows for changes to fallback plans at runtime
9 Years Ago
Fixed unit item events not firing when depositing to buildings
9 Years Ago
Fixed DepositToBuilding not ending properly
9 Years Ago
Fixed DecisionMaker.FindBestGoalPlan not skipping over fallbacks
9 Years Ago
CBaseLuaInterface::IsType won't call lua_type twice
bot
9 Years Ago
Automated Linux Build #607
bot
9 Years Ago
Automated OSX Build #607
bot
9 Years Ago
Automated Linux DS Build #607
bot
9 Years Ago
Automated Windows Build #607
9 Years Ago
Units are no longer allowed to move through other units
9 Years Ago
audio manager placeholder object and script