199,732 Commits over 4,140 Days - 2.01cph!
[war] fixed soldiers not picking up guns
Time of Day update to 3.0.0 prerelease 5
[war] tweaked gun throwing behaviour
Reverted water breaking changes
Fixed water writing to depth on Windows
Reverted GlobalFog to the default import (aerial perspective is now its own image effect)
[war] debug text when selecting single soldier
[war] can spam right click to give more explicit instructions
Made atmosphere render in scene view even if the game view uses the atmosphere / aerial perspective image effect
Experimental raknet bindings
osx - -Waddress-of-temporary
Lets just do it their way
Bit by bit so plastic doesn't freak out
Removed some old TP stuff
TOD custom mats/textures tweaked
Manifest stuff working properly now I think. Correct prefabs are loaded based on ID.
Fixed a couple of UI issues caused by assets moving around
Unit interaction fixes and some Radial Menu tweaks
Fixed ragdoll errors on u5b21
Added `RectF.TransformedBounds()` method.