194,338 Commits over 4,079 Days - 1.99cph!

8 Years Ago
launch_site scene2prefab
8 Years Ago
wip
8 Years Ago
potted plant models/Prefab/Textures
8 Years Ago
note.inv can take a reason Fixed (serverside) SteamStatistics not storing properly Stopped SteamStatistics trying to refresh on error
8 Years Ago
more updates WIP
8 Years Ago
Post tweaks
8 Years Ago
Fixed lift shaft gaps
8 Years Ago
Fixed IOOR bug in NavMesh Grid. Weekend ai experiment.
8 Years Ago
steam.achievements steam.stats
8 Years Ago
working on train tracks steps
8 Years Ago
Fix for when map not available
8 Years Ago
Added a null check to AudioManager pooling process to prevent the errors when loading a game (this might not fix the root cause of the issue) Fixed UIUtility not correctly using MaxBoundsY on unit (MaxBoundsY is a local offset, it was being used a world space Y coordinate) Above change fixes enemy widgets and conversation widgets Switched PartyOverlayWidget to use UIUtility now that MaxBoundsY calculation is working
8 Years Ago
Fixed a case where conversation widgets would start erroring out if a game was loaded while the current game had a conversation in progress
8 Years Ago
Scene stuff
8 Years Ago
Fixed not being able to see hint widgets in editor (use the editor preference to disable them, they were being disabled regardless) Fixed and adjusted the 3d preview settings for several buildings (particularly small hut)
8 Years Ago
Code & warnings cleanup
8 Years Ago
Hair option tooltips are no longer zero-indexed
8 Years Ago
Simplify IVehicleUser
8 Years Ago
Prefab fixes.
8 Years Ago
Basic fix for any calls to IsHumanOwner while NetworkUser is null.
8 Years Ago
Proper graveyard prefabs.
8 Years Ago
Changing selected tribe member in tribe creation UI now closes the open toggle group Fixed delegates not being cleared on tribe create buttons and causing hover states being processed for multiple units at a time
8 Years Ago
When not looting a container, right-click in inventory switched items between main inventory and belt (if there's room).
8 Years Ago
Replaced using EventTrigger for buttons sounds with a new ButtonSound component EventTrigger consumes all ui events, so it blocks scroll views working (explains bad scrolling on craft+build screens)
8 Years Ago
Added a Clear Blackboard Desire ability and hooked it up to the Clear Desire goal plan (should stop empty goal plan messages, pretty sure this is what this goal plan was meant to do)
8 Years Ago
Fixed in-progress building upgrades not loading successfully
8 Years Ago
Added fake indirect reflection shadowing for pixels receiving primary light shadow
8 Years Ago
Fixed hitch when opening radial menu Camera module FOV changes Reduced rock smash time Post tweaks
8 Years Ago
Nuked deprecated cginc
8 Years Ago
Fixed rust/std terrain blend shader black detail occlusion
8 Years Ago
added railway bridge prefab segments and fixed materials
8 Years Ago
Prefabs
8 Years Ago
Missing
8 Years Ago
various wip
8 Years Ago
Added terrain material reference mini-islands to TestLevel
8 Years Ago
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8 Years Ago
Proper fix for 21895
8 Years Ago
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8 Years Ago
Changed terrain atlas generator to support spec+smooth in the same texture instead of separate Rebuilt terrain albedo and normal atlas + compressed externally to force maximum number of mips Added Petur's adjusted and fixed terrain splat textures + reference materials Renamed all terrain splat textures as _albedo, _normal, _specular and _height for consistency Set all terrain4 material specularity and smoothness params to 1.0 + now default Fixed terrain layer shader outputting incorrect specular values (gamma issue) Nuked unused splats
8 Years Ago
Graveyard asset processing & cleanup wip
8 Years Ago
Made lift shafts wider
8 Years Ago
Fixed lift shaft collider
8 Years Ago
Added blockers to the rocket factory to prevent getting stuck
8 Years Ago
Fixed lift shafts in the rocket factory / reenabled lifts / created additional exits for warehouses / fixed computer cabinet rotations
8 Years Ago
Dungeon test LOD error fixes.
8 Years Ago
Proper prefabs
8 Years Ago
Updated TTT to the latest version
8 Years Ago
More optimizations. Prefab prep.
8 Years Ago
Optimizations
8 Years Ago
Optimziation