135,549 Commits over 4,293 Days - 1.32cph!

9 Years Ago
Scene2Prefab shadow caster changes
9 Years Ago
viewmodel organisation - clean exports for some vms
9 Years Ago
Disabled shadow casting on structures LODs
9 Years Ago
Layer stuff
9 Years Ago
Scene2Prefab
9 Years Ago
Retired "Navigation" layer because we can directly feed meshes to the bake \o/
9 Years Ago
disabling shadow casting on far rocks
9 Years Ago
Added TerrainNavMesh class (basic API to retrieve a mesh or nav mesh build source for a certain terrain patch)
9 Years Ago
latest rock settings
9 Years Ago
merge from main
9 Years Ago
statics optim
9 Years Ago
clutter optim
9 Years Ago
some deployables optim
9 Years Ago
wip agent/navmesh grid management.
9 Years Ago
a bit more
9 Years Ago
Minor optimizations PlaybackData pooling fix Always play at least 8 bars at the new intenisty after raising it Disable random debug intensity jumps
9 Years Ago
merge from main
9 Years Ago
Reset default menu music volume Codegen Music mixer level tweaks
9 Years Ago
Whoops
9 Years Ago
Added camera util + proper frustum plane extraction Added WaterCullingVolume for water surface clipping
9 Years Ago
Fixed server compile
9 Years Ago
merge from main
9 Years Ago
Loot barrel impact & gib sounds Handful of level tweaks
9 Years Ago
Merged from main
9 Years Ago
More progress on navmesh grid.
9 Years Ago
placed some temp safeguards in the lift at rocket factory
9 Years Ago
viewmodel organisation - clean export for vm
9 Years Ago
Build exe no longer used
9 Years Ago
Deleted Facepunch.System
9 Years Ago
Use Facepunch.System from plugins folder
9 Years Ago
tundra small rocks no longer have moss (they also show in desert biome) rock collectables are a tad larger
9 Years Ago
The plugins
9 Years Ago
Updated Facepunch.Unity (which uses Facepunch.System now)
9 Years Ago
Meta
9 Years Ago
Merged Facepunch.Unity changes
9 Years Ago
Fix for the rocket factory ground mesh disappearing Fixed LOD distances on rocket factory objects
9 Years Ago
Nicer initialization Server address + Server name for integration
9 Years Ago
Fixed getting server list from the wrong place
9 Years Ago
More robust agent removal with respect to navmesh management.
9 Years Ago
Merged from main
9 Years Ago
Disabled the 2 east lifts in launch_site
9 Years Ago
Fixed ground holes in the rocket factory
9 Years Ago
Navmesh generation is now async.
9 Years Ago
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9 Years Ago
More navmesh work. Agents now spawn correctly on the navmesh again.
9 Years Ago
Detailed stair collider preparations
9 Years Ago
Detailed stair colliders, tiers variations
9 Years Ago
Merged from main
9 Years Ago
Merge from main
9 Years Ago
Updated some detailed colliders to the new versions