194,321 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Fixed player preview not rendering
8 Years Ago
Added find materials tool ability to filter by keywords and find assets that reference a material
8 Years Ago
▉ ▊▋▊▄▅ █▍▌▆▍ !▍ ▍▍▊▇▅▊▄█ █▋█ ▌▄ ▉█▇▉ !▄ ██▆█▋▅ ▇▆▇ ▉█▆ ▆▆▅█▇
8 Years Ago
hold space when running in editor and clicking loadouts to load both teams into the board for debug
8 Years Ago
AudioReverbZone culling
8 Years Ago
FOR FUCK SAKE textures !A optimized tile model
8 Years Ago
Fixed UpdateLoot being called from other players
8 Years Ago
8 Years Ago
8 Years Ago
Animal skin prefab cleanup (memory usage)
8 Years Ago
no radiation spheres on client
8 Years Ago
Fixed player preview rendering white
8 Years Ago
Fixed NRE
8 Years Ago
CraggyIsland radiation sphere test
8 Years Ago
physics
8 Years Ago
FOR FUCK SAKE colors/lighting
8 Years Ago
validate debug log
8 Years Ago
fixed potential NRE in ItemTemplate OnValidate
8 Years Ago
Scene2Prefab (sphere tank, fixes missing barrels)
8 Years Ago
Reduced variants on heaviest shaders by forcing opaque/cutout to deferred and alphablend to forward
8 Years Ago
reworked team material colour code, set values
8 Years Ago
Started work on AI Missions
8 Years Ago
FOR FUCK SAKE scene
8 Years Ago
FOR FUCK SAKE camera effect (fixed jittering on UI element), readjusted some materials !A unity cinematic effect
8 Years Ago
scene2prefab
8 Years Ago
Wrecked sedan_a vehicle model/LODs/COLs/Prefab
8 Years Ago
Tweaked LOD distances Enabled culling on objects that did not have it
8 Years Ago
Reduced shader variants across all heavier shaders Disabled instancing on grass, cloth and skin until u5.5
8 Years Ago
more
8 Years Ago
models, prefabs, things
8 Years Ago
wip formation verification
8 Years Ago
Wires have 50x less verts
8 Years Ago
Splitting texture asset bundles (we might be hitting the 2gb bundle limit)
8 Years Ago
Scene2Prefab
8 Years Ago
Couple of missing colliders fixes Baked vertex stream data to asset files on Harbor_1,2,Powerplant
8 Years Ago
added latest ASE, character shader, other fuckery
8 Years Ago
Fixed bad instance property indices causing rocks to change color (won't trigger recompile yet)
8 Years Ago
gear stuff, UI tweaks, minimap fix
8 Years Ago
fixed unit mouse hover event
8 Years Ago
Fixed ParticleSystemContainer leading to issues on inactive game objects (state uninitialized, trying to call invoke)
8 Years Ago
8 Years Ago
Don't create gibs over 500m away
8 Years Ago
equipment can replace corresponding slot's body mesh material, rather than the whole model
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
Portacabin cull Fixed NRE in DeferredMeshDecal, when selecting prefab in project
8 Years Ago
RendererLOD - complain if target renderers aren't part of the same prefab/heirachy - and try to fix Scene2Prefab
8 Years Ago
end turn button
8 Years Ago
protocol++